NetMQ DealerSocket fails to receive message
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My Python3 server code:
import zmq
context = zmq.Context()
router = context.socket(zmq.ROUTER)
router.bind("tcp://*:1337")
router.send_multipart([b'build_0', b''])
while True:
pass
My C# client code:
/// <summary>
/// Receive data from server.
/// </summary>
private void RecvFromServer()
// Init the socket.
recvFromServerSocket = new DealerSocket();
recvFromServerSocket.Options.Identity = StringToByteArray("build_0");
recvFromServerSocket.Connect(NETWORK_PREFIX + serverAddress + PORT_INFIX + recvFromServerPort);
NetMQMessage frames = new NetMQMessage();
// When the socket is ready, receive a multipart message.
recvFromServerSocket.ReceiveReady += (o, s) =>
onBeginListenToServer?.Invoke(ref BenchmarkData.benchmark.began_to_listen_to_server);
frames = s.Socket.ReceiveMultipartMessage();
foreach (NetMQFrame frame in frames)
Debug.Log(frame.ConvertToString());
messagesFromServer.Enqueue(frame.ConvertToString());
frames.Clear();
onReceivedMessage?.Invoke(ref BenchmarkData.benchmark.received_from_server);
;
// Init the poller.
recvFromServerPoller = new NetMQPoller recvFromServerSocket ;
// Run the poller.
recvFromServerPoller.Run();
Right now, the message will not be received by the C# client.
However, if I set the Python socket to zmq.DEALER
, the client will receive the message, but will treat build_0
as part of the multipart message, rather than the sender ID. I need the ID to actually be accepted, as there will be multiple clients. Python dealer sockets with an identity of build_0
can communicate with the server example.
How do I set up a NetMQ DealerSocket to accept any messages from a pyzmq router socket while using identities properly?
pyzmq netmq
add a comment |
My Python3 server code:
import zmq
context = zmq.Context()
router = context.socket(zmq.ROUTER)
router.bind("tcp://*:1337")
router.send_multipart([b'build_0', b''])
while True:
pass
My C# client code:
/// <summary>
/// Receive data from server.
/// </summary>
private void RecvFromServer()
// Init the socket.
recvFromServerSocket = new DealerSocket();
recvFromServerSocket.Options.Identity = StringToByteArray("build_0");
recvFromServerSocket.Connect(NETWORK_PREFIX + serverAddress + PORT_INFIX + recvFromServerPort);
NetMQMessage frames = new NetMQMessage();
// When the socket is ready, receive a multipart message.
recvFromServerSocket.ReceiveReady += (o, s) =>
onBeginListenToServer?.Invoke(ref BenchmarkData.benchmark.began_to_listen_to_server);
frames = s.Socket.ReceiveMultipartMessage();
foreach (NetMQFrame frame in frames)
Debug.Log(frame.ConvertToString());
messagesFromServer.Enqueue(frame.ConvertToString());
frames.Clear();
onReceivedMessage?.Invoke(ref BenchmarkData.benchmark.received_from_server);
;
// Init the poller.
recvFromServerPoller = new NetMQPoller recvFromServerSocket ;
// Run the poller.
recvFromServerPoller.Run();
Right now, the message will not be received by the C# client.
However, if I set the Python socket to zmq.DEALER
, the client will receive the message, but will treat build_0
as part of the multipart message, rather than the sender ID. I need the ID to actually be accepted, as there will be multiple clients. Python dealer sockets with an identity of build_0
can communicate with the server example.
How do I set up a NetMQ DealerSocket to accept any messages from a pyzmq router socket while using identities properly?
pyzmq netmq
add a comment |
My Python3 server code:
import zmq
context = zmq.Context()
router = context.socket(zmq.ROUTER)
router.bind("tcp://*:1337")
router.send_multipart([b'build_0', b''])
while True:
pass
My C# client code:
/// <summary>
/// Receive data from server.
/// </summary>
private void RecvFromServer()
// Init the socket.
recvFromServerSocket = new DealerSocket();
recvFromServerSocket.Options.Identity = StringToByteArray("build_0");
recvFromServerSocket.Connect(NETWORK_PREFIX + serverAddress + PORT_INFIX + recvFromServerPort);
NetMQMessage frames = new NetMQMessage();
// When the socket is ready, receive a multipart message.
recvFromServerSocket.ReceiveReady += (o, s) =>
onBeginListenToServer?.Invoke(ref BenchmarkData.benchmark.began_to_listen_to_server);
frames = s.Socket.ReceiveMultipartMessage();
foreach (NetMQFrame frame in frames)
Debug.Log(frame.ConvertToString());
messagesFromServer.Enqueue(frame.ConvertToString());
frames.Clear();
onReceivedMessage?.Invoke(ref BenchmarkData.benchmark.received_from_server);
;
// Init the poller.
recvFromServerPoller = new NetMQPoller recvFromServerSocket ;
// Run the poller.
recvFromServerPoller.Run();
Right now, the message will not be received by the C# client.
However, if I set the Python socket to zmq.DEALER
, the client will receive the message, but will treat build_0
as part of the multipart message, rather than the sender ID. I need the ID to actually be accepted, as there will be multiple clients. Python dealer sockets with an identity of build_0
can communicate with the server example.
How do I set up a NetMQ DealerSocket to accept any messages from a pyzmq router socket while using identities properly?
pyzmq netmq
My Python3 server code:
import zmq
context = zmq.Context()
router = context.socket(zmq.ROUTER)
router.bind("tcp://*:1337")
router.send_multipart([b'build_0', b''])
while True:
pass
My C# client code:
/// <summary>
/// Receive data from server.
/// </summary>
private void RecvFromServer()
// Init the socket.
recvFromServerSocket = new DealerSocket();
recvFromServerSocket.Options.Identity = StringToByteArray("build_0");
recvFromServerSocket.Connect(NETWORK_PREFIX + serverAddress + PORT_INFIX + recvFromServerPort);
NetMQMessage frames = new NetMQMessage();
// When the socket is ready, receive a multipart message.
recvFromServerSocket.ReceiveReady += (o, s) =>
onBeginListenToServer?.Invoke(ref BenchmarkData.benchmark.began_to_listen_to_server);
frames = s.Socket.ReceiveMultipartMessage();
foreach (NetMQFrame frame in frames)
Debug.Log(frame.ConvertToString());
messagesFromServer.Enqueue(frame.ConvertToString());
frames.Clear();
onReceivedMessage?.Invoke(ref BenchmarkData.benchmark.received_from_server);
;
// Init the poller.
recvFromServerPoller = new NetMQPoller recvFromServerSocket ;
// Run the poller.
recvFromServerPoller.Run();
Right now, the message will not be received by the C# client.
However, if I set the Python socket to zmq.DEALER
, the client will receive the message, but will treat build_0
as part of the multipart message, rather than the sender ID. I need the ID to actually be accepted, as there will be multiple clients. Python dealer sockets with an identity of build_0
can communicate with the server example.
How do I set up a NetMQ DealerSocket to accept any messages from a pyzmq router socket while using identities properly?
pyzmq netmq
pyzmq netmq
asked Nov 13 '18 at 22:37
seth.alterseth.alter
61
61
add a comment |
add a comment |
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