GMap.Net .ToImage() Function Outputting Images With Blank Tiles









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The .ToImage() function in GMap.Net does not appear to wait for the map data to be downloaded before the screenshot is taken. This results in images with blank tiles. Is there any existing capability that would allow GMaps to wait until the map is loaded?



I already posted my question on GitHub but haven't gotten a response so far. So any help is appreciated.



VB.NET Code



Private Function TakeBitmapScreenShot() As Image
'''''''''''''''''''''''''''''''''''''''''
'Code to wait until all tiles have loaded
'''''''''''''''''''''''''''''''''''''''''
Return GMapControl.ToImage()
End Function









share|improve this question

























    up vote
    0
    down vote

    favorite












    The .ToImage() function in GMap.Net does not appear to wait for the map data to be downloaded before the screenshot is taken. This results in images with blank tiles. Is there any existing capability that would allow GMaps to wait until the map is loaded?



    I already posted my question on GitHub but haven't gotten a response so far. So any help is appreciated.



    VB.NET Code



    Private Function TakeBitmapScreenShot() As Image
    '''''''''''''''''''''''''''''''''''''''''
    'Code to wait until all tiles have loaded
    '''''''''''''''''''''''''''''''''''''''''
    Return GMapControl.ToImage()
    End Function









    share|improve this question























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      The .ToImage() function in GMap.Net does not appear to wait for the map data to be downloaded before the screenshot is taken. This results in images with blank tiles. Is there any existing capability that would allow GMaps to wait until the map is loaded?



      I already posted my question on GitHub but haven't gotten a response so far. So any help is appreciated.



      VB.NET Code



      Private Function TakeBitmapScreenShot() As Image
      '''''''''''''''''''''''''''''''''''''''''
      'Code to wait until all tiles have loaded
      '''''''''''''''''''''''''''''''''''''''''
      Return GMapControl.ToImage()
      End Function









      share|improve this question













      The .ToImage() function in GMap.Net does not appear to wait for the map data to be downloaded before the screenshot is taken. This results in images with blank tiles. Is there any existing capability that would allow GMaps to wait until the map is loaded?



      I already posted my question on GitHub but haven't gotten a response so far. So any help is appreciated.



      VB.NET Code



      Private Function TakeBitmapScreenShot() As Image
      '''''''''''''''''''''''''''''''''''''''''
      'Code to wait until all tiles have loaded
      '''''''''''''''''''''''''''''''''''''''''
      Return GMapControl.ToImage()
      End Function






      gmap.net






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      share|improve this question










      asked Nov 9 at 2:23









      Joseph

      938




      938






















          2 Answers
          2






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          Two of the ways around this are using the TilePrefetcher or even better this code.






          share|improve this answer



























            up vote
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            down vote













            You can Handle the event (OnTileLoadComplete ) which fires when the tile images completly loaded and then you can take the screenshot



            GMapControl1.OnTileLoadComplete += GMapControl1_OnTileLoadComplete;

            private void GMapControl1_OnTileLoadComplete(long ElapsedMilliseconds)

            GMapControl.ToImage();






            share|improve this answer




















            • Thanks, I tried that but it wasn't always working for some reason.
              – Joseph
              Nov 12 at 8:03










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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            0
            down vote



            accepted










            Two of the ways around this are using the TilePrefetcher or even better this code.






            share|improve this answer
























              up vote
              0
              down vote



              accepted










              Two of the ways around this are using the TilePrefetcher or even better this code.






              share|improve this answer






















                up vote
                0
                down vote



                accepted







                up vote
                0
                down vote



                accepted






                Two of the ways around this are using the TilePrefetcher or even better this code.






                share|improve this answer












                Two of the ways around this are using the TilePrefetcher or even better this code.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 12 at 4:47









                Joseph

                938




                938






















                    up vote
                    0
                    down vote













                    You can Handle the event (OnTileLoadComplete ) which fires when the tile images completly loaded and then you can take the screenshot



                    GMapControl1.OnTileLoadComplete += GMapControl1_OnTileLoadComplete;

                    private void GMapControl1_OnTileLoadComplete(long ElapsedMilliseconds)

                    GMapControl.ToImage();






                    share|improve this answer




















                    • Thanks, I tried that but it wasn't always working for some reason.
                      – Joseph
                      Nov 12 at 8:03














                    up vote
                    0
                    down vote













                    You can Handle the event (OnTileLoadComplete ) which fires when the tile images completly loaded and then you can take the screenshot



                    GMapControl1.OnTileLoadComplete += GMapControl1_OnTileLoadComplete;

                    private void GMapControl1_OnTileLoadComplete(long ElapsedMilliseconds)

                    GMapControl.ToImage();






                    share|improve this answer




















                    • Thanks, I tried that but it wasn't always working for some reason.
                      – Joseph
                      Nov 12 at 8:03












                    up vote
                    0
                    down vote










                    up vote
                    0
                    down vote









                    You can Handle the event (OnTileLoadComplete ) which fires when the tile images completly loaded and then you can take the screenshot



                    GMapControl1.OnTileLoadComplete += GMapControl1_OnTileLoadComplete;

                    private void GMapControl1_OnTileLoadComplete(long ElapsedMilliseconds)

                    GMapControl.ToImage();






                    share|improve this answer












                    You can Handle the event (OnTileLoadComplete ) which fires when the tile images completly loaded and then you can take the screenshot



                    GMapControl1.OnTileLoadComplete += GMapControl1_OnTileLoadComplete;

                    private void GMapControl1_OnTileLoadComplete(long ElapsedMilliseconds)

                    GMapControl.ToImage();







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Nov 12 at 7:55









                    Ahmed GIS

                    32827




                    32827











                    • Thanks, I tried that but it wasn't always working for some reason.
                      – Joseph
                      Nov 12 at 8:03
















                    • Thanks, I tried that but it wasn't always working for some reason.
                      – Joseph
                      Nov 12 at 8:03















                    Thanks, I tried that but it wasn't always working for some reason.
                    – Joseph
                    Nov 12 at 8:03




                    Thanks, I tried that but it wasn't always working for some reason.
                    – Joseph
                    Nov 12 at 8:03

















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