Set locale to user-preferred locale except std::locale::numeric










0















Date, messages and currency should formatted in user default settings, but numbers should be parsed and printed in the "C" locale. This is the way we do it now:



setlocale(LC_NUMERIC, "C");

//
// this is supposed to set the current locale but C locale for numeric and messages. See https://msdn.microsoft.com/de-de/library/1w3527e2.aspx
std::locale loc(std::locale::empty());
std::locale loc1(loc, std::locale::classic(), std::locale::numeric);
std::locale::global(loc1);


Is this the correct way to set such a locale? It looks somewhat cumbersome. Also, is there a reason/case/use in setting the locale both via C's setlocale() and CPP's std::locale::global()?










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  • How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

    – Some programmer dude
    Nov 11 '18 at 15:47











  • @Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

    – Heiner
    Nov 13 '18 at 8:38















0















Date, messages and currency should formatted in user default settings, but numbers should be parsed and printed in the "C" locale. This is the way we do it now:



setlocale(LC_NUMERIC, "C");

//
// this is supposed to set the current locale but C locale for numeric and messages. See https://msdn.microsoft.com/de-de/library/1w3527e2.aspx
std::locale loc(std::locale::empty());
std::locale loc1(loc, std::locale::classic(), std::locale::numeric);
std::locale::global(loc1);


Is this the correct way to set such a locale? It looks somewhat cumbersome. Also, is there a reason/case/use in setting the locale both via C's setlocale() and CPP's std::locale::global()?










share|improve this question
























  • How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

    – Some programmer dude
    Nov 11 '18 at 15:47











  • @Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

    – Heiner
    Nov 13 '18 at 8:38













0












0








0


1






Date, messages and currency should formatted in user default settings, but numbers should be parsed and printed in the "C" locale. This is the way we do it now:



setlocale(LC_NUMERIC, "C");

//
// this is supposed to set the current locale but C locale for numeric and messages. See https://msdn.microsoft.com/de-de/library/1w3527e2.aspx
std::locale loc(std::locale::empty());
std::locale loc1(loc, std::locale::classic(), std::locale::numeric);
std::locale::global(loc1);


Is this the correct way to set such a locale? It looks somewhat cumbersome. Also, is there a reason/case/use in setting the locale both via C's setlocale() and CPP's std::locale::global()?










share|improve this question
















Date, messages and currency should formatted in user default settings, but numbers should be parsed and printed in the "C" locale. This is the way we do it now:



setlocale(LC_NUMERIC, "C");

//
// this is supposed to set the current locale but C locale for numeric and messages. See https://msdn.microsoft.com/de-de/library/1w3527e2.aspx
std::locale loc(std::locale::empty());
std::locale loc1(loc, std::locale::classic(), std::locale::numeric);
std::locale::global(loc1);


Is this the correct way to set such a locale? It looks somewhat cumbersome. Also, is there a reason/case/use in setting the locale both via C's setlocale() and CPP's std::locale::global()?







c++ locale






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share|improve this question













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edited Nov 11 '18 at 16:51









Christophe

39.2k43576




39.2k43576










asked Nov 11 '18 at 15:45









HeinerHeiner

589




589












  • How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

    – Some programmer dude
    Nov 11 '18 at 15:47











  • @Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

    – Heiner
    Nov 13 '18 at 8:38

















  • How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

    – Some programmer dude
    Nov 11 '18 at 15:47











  • @Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

    – Heiner
    Nov 13 '18 at 8:38
















How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

– Some programmer dude
Nov 11 '18 at 15:47





How about changing the order, so you set the "global" locale first and then change the single bit you want to be different?

– Some programmer dude
Nov 11 '18 at 15:47













@Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

– Heiner
Nov 13 '18 at 8:38





@Someprogrammerdude, do you mean first std::locale::global() then setlocale(LC_NUMERIC, "C")? Actually this was a bit a part of the question. Do these both work on the same locale? Or are the C locale and the CPP locale two different locales?

– Heiner
Nov 13 '18 at 8:38












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