c++ template linked list which can hold any types









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How to define a list which can hold different types of objects in c++, just like python list? I tried the following code



#include <iostream>

template< typename t >
struct Node
t val;
Node *next;
;

int main()
Node<int> a;
a.val = 1;
Node<char> b;
b.val = 'b';
a.next = &b;
b.next = NULL;



But compiler gives the following error:



main.cpp:14:15: error: cannot convert 'Node<char>*' to 'Node<int>*' in 
assignment
a.next = &b;
^









share|improve this question





















  • Welcome to SO. Did you Google about it?
    – tod
    Nov 9 at 2:07














up vote
-1
down vote

favorite












How to define a list which can hold different types of objects in c++, just like python list? I tried the following code



#include <iostream>

template< typename t >
struct Node
t val;
Node *next;
;

int main()
Node<int> a;
a.val = 1;
Node<char> b;
b.val = 'b';
a.next = &b;
b.next = NULL;



But compiler gives the following error:



main.cpp:14:15: error: cannot convert 'Node<char>*' to 'Node<int>*' in 
assignment
a.next = &b;
^









share|improve this question





















  • Welcome to SO. Did you Google about it?
    – tod
    Nov 9 at 2:07












up vote
-1
down vote

favorite









up vote
-1
down vote

favorite











How to define a list which can hold different types of objects in c++, just like python list? I tried the following code



#include <iostream>

template< typename t >
struct Node
t val;
Node *next;
;

int main()
Node<int> a;
a.val = 1;
Node<char> b;
b.val = 'b';
a.next = &b;
b.next = NULL;



But compiler gives the following error:



main.cpp:14:15: error: cannot convert 'Node<char>*' to 'Node<int>*' in 
assignment
a.next = &b;
^









share|improve this question













How to define a list which can hold different types of objects in c++, just like python list? I tried the following code



#include <iostream>

template< typename t >
struct Node
t val;
Node *next;
;

int main()
Node<int> a;
a.val = 1;
Node<char> b;
b.val = 'b';
a.next = &b;
b.next = NULL;



But compiler gives the following error:



main.cpp:14:15: error: cannot convert 'Node<char>*' to 'Node<int>*' in 
assignment
a.next = &b;
^






templates types






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share|improve this question










asked Nov 9 at 1:55









Kuisong Zheng

1




1











  • Welcome to SO. Did you Google about it?
    – tod
    Nov 9 at 2:07
















  • Welcome to SO. Did you Google about it?
    – tod
    Nov 9 at 2:07















Welcome to SO. Did you Google about it?
– tod
Nov 9 at 2:07




Welcome to SO. Did you Google about it?
– tod
Nov 9 at 2:07












1 Answer
1






active

oldest

votes

















up vote
0
down vote













There is a couple problems with this code, first of which is the next member of Node does not have a template type defined, usually in this case if you want to make a linked list of one generic type you would do something like Node<t>* next. Second is the fact that you are assigning what seems to be an Node* to a Node*.



If what you are trying to do is create a linked list of different types you cannot do it this way. Simply put, the reason is because you have to pass in a type for the t argument and because of this each node must have a defined type. The purpose of template classes is not to allow user to allocate any generic type willy nilly but rather to simplify repeated implementation of a class by allowing you to pass in a type as a parameter. As an example: a List<int> vs a List<char> simplyfies you from having to make a IntList class and a CharList class.



If you want the behavior of storing any dynamically allocated types within the same array then this is not as easy. I would recommend looking at c++17 std::any and std::variant types or if older version of the language the boost boost::any and boost::variant types from the boost library. Other ways to do this without the standard libraries is by using polymorphism or void*.






share|improve this answer




















  • Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
    – Kuisong Zheng
    Nov 10 at 0:55











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1 Answer
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1 Answer
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active

oldest

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oldest

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oldest

votes








up vote
0
down vote













There is a couple problems with this code, first of which is the next member of Node does not have a template type defined, usually in this case if you want to make a linked list of one generic type you would do something like Node<t>* next. Second is the fact that you are assigning what seems to be an Node* to a Node*.



If what you are trying to do is create a linked list of different types you cannot do it this way. Simply put, the reason is because you have to pass in a type for the t argument and because of this each node must have a defined type. The purpose of template classes is not to allow user to allocate any generic type willy nilly but rather to simplify repeated implementation of a class by allowing you to pass in a type as a parameter. As an example: a List<int> vs a List<char> simplyfies you from having to make a IntList class and a CharList class.



If you want the behavior of storing any dynamically allocated types within the same array then this is not as easy. I would recommend looking at c++17 std::any and std::variant types or if older version of the language the boost boost::any and boost::variant types from the boost library. Other ways to do this without the standard libraries is by using polymorphism or void*.






share|improve this answer




















  • Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
    – Kuisong Zheng
    Nov 10 at 0:55















up vote
0
down vote













There is a couple problems with this code, first of which is the next member of Node does not have a template type defined, usually in this case if you want to make a linked list of one generic type you would do something like Node<t>* next. Second is the fact that you are assigning what seems to be an Node* to a Node*.



If what you are trying to do is create a linked list of different types you cannot do it this way. Simply put, the reason is because you have to pass in a type for the t argument and because of this each node must have a defined type. The purpose of template classes is not to allow user to allocate any generic type willy nilly but rather to simplify repeated implementation of a class by allowing you to pass in a type as a parameter. As an example: a List<int> vs a List<char> simplyfies you from having to make a IntList class and a CharList class.



If you want the behavior of storing any dynamically allocated types within the same array then this is not as easy. I would recommend looking at c++17 std::any and std::variant types or if older version of the language the boost boost::any and boost::variant types from the boost library. Other ways to do this without the standard libraries is by using polymorphism or void*.






share|improve this answer




















  • Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
    – Kuisong Zheng
    Nov 10 at 0:55













up vote
0
down vote










up vote
0
down vote









There is a couple problems with this code, first of which is the next member of Node does not have a template type defined, usually in this case if you want to make a linked list of one generic type you would do something like Node<t>* next. Second is the fact that you are assigning what seems to be an Node* to a Node*.



If what you are trying to do is create a linked list of different types you cannot do it this way. Simply put, the reason is because you have to pass in a type for the t argument and because of this each node must have a defined type. The purpose of template classes is not to allow user to allocate any generic type willy nilly but rather to simplify repeated implementation of a class by allowing you to pass in a type as a parameter. As an example: a List<int> vs a List<char> simplyfies you from having to make a IntList class and a CharList class.



If you want the behavior of storing any dynamically allocated types within the same array then this is not as easy. I would recommend looking at c++17 std::any and std::variant types or if older version of the language the boost boost::any and boost::variant types from the boost library. Other ways to do this without the standard libraries is by using polymorphism or void*.






share|improve this answer












There is a couple problems with this code, first of which is the next member of Node does not have a template type defined, usually in this case if you want to make a linked list of one generic type you would do something like Node<t>* next. Second is the fact that you are assigning what seems to be an Node* to a Node*.



If what you are trying to do is create a linked list of different types you cannot do it this way. Simply put, the reason is because you have to pass in a type for the t argument and because of this each node must have a defined type. The purpose of template classes is not to allow user to allocate any generic type willy nilly but rather to simplify repeated implementation of a class by allowing you to pass in a type as a parameter. As an example: a List<int> vs a List<char> simplyfies you from having to make a IntList class and a CharList class.



If you want the behavior of storing any dynamically allocated types within the same array then this is not as easy. I would recommend looking at c++17 std::any and std::variant types or if older version of the language the boost boost::any and boost::variant types from the boost library. Other ways to do this without the standard libraries is by using polymorphism or void*.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 9 at 2:25









Patrick

808




808











  • Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
    – Kuisong Zheng
    Nov 10 at 0:55

















  • Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
    – Kuisong Zheng
    Nov 10 at 0:55
















Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
– Kuisong Zheng
Nov 10 at 0:55





Awesome, Thanks! I haven't done any c++ template programming before, Now I understand what is c++ template programming for and the difference between compiled language and interpreted language. Here is the link to create a generic linked list in c
– Kuisong Zheng
Nov 10 at 0:55


















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