c# Search a random property value inside a class
c# Search a random property value inside a class
Given this code:
public static class MainClass
public static class SubClass
public const long poperty1 = 365635;
public const long poperty2 = 156346;
public const long poperty3 = 280847;
public static class SubClass2
public const long poperty4 = 36351526;
public const long poperty6 = 152415;
public const long poperty7 = 280114157;
Is possible to add a method for the MainClass that with a IEnum and the name of a subclass returns true or false if the subClass contains one or more properties with that long?
E.g.
public static class MainClass
...
public static bool FindProperty(string subClassName, IEnumerable<long> list)
//code
This feels like a XY problem - meta.stackexchange.com/questions/66377/what-is-the-xy-problem . Why do you want to do this?
– mjwills
Aug 31 at 4:24
3 Answers
3
Actually you need to get TypeInfo using GetMembers method, by checking member type as nested type.
public static bool FindProperty(string className, IEnumerable<long> list)
var allSubClass = typeof(MainClass)
.GetMembers()
.Where(m => m.MemberType == System.Reflection.MemberTypes.NestedType);
var classLookingFor = allSubClass.FirstOrDefault(c => string.Equals(c.Name, className, System.StringComparison.InvariantCultureIgnoreCase));
if (classLookingFor == null)
Console.WriteLine("Class 0 not found.", className);
return false;
else
// get all properties, in fact they are fields type of 'long/Int64'
var allProp = (classLookingFor as TypeInfo).DeclaredFields.Where(f => f.FieldType == typeof(long));
var anyPropWithValue = allProp.Any(p => list.Any(lng => lng == (long)p.GetValue(null)));
return anyPropWithValue;
you can find the fiddle here. https://dotnetfiddle.net/d3dbYr
I guess its expected result -
var list = new List<long> 36351526, 365635, 280847 ;
MainClass.FindProperty("SubClass", list); // it returns 'true', as SubClass contains 365635
MainClass.FindProperty("SubClass2", list); // it returns 'true', as SubClass2 contains 36351526
MainClass.FindProperty("SubClass3", list); // it returns 'false' as there is not such class
list = new List<long> 99999999 ;
MainClass.FindProperty("SubClass", list); // it returns 'false' Sub class doesn't contain any property that has value as '99999999'
Update
you can modify the code little more on need -
var members = typeof(MainClass).GetMember(className);
if (!members.Any())
Console.WriteLine($"Class className not found.");
return false;
else
var allProp = (members[0] as TypeInfo).DeclaredFields.Where(f => f.FieldType == typeof(long));
var anyPropWithValue = allProp.Any(p => list.Any(lng => lng == (long)p.GetValue(null)));
return anyPropWithValue;
Using dictionaries like:
public static class MainClass
public static Dictionary<string, Dictionary<string, long>> Dictionaries = new Dictionary<string, Dictionary<string, long>>()
"SubDictionary", new Dictionary<string, long>()
"property1", 365635,
"property2", 156346,
"property3", 280847,
,
"SubDictionary2", new Dictionary<string, long>()
"property4", 36351526 ,
"property5", 152415 ,
"property6", 280114157 ,
;
public static bool FindProperty(string subDictionaryName, IEnumerable<long> list)
Dictionary<string, long> dict;
Dictionaries.TryGetValue(subDictionaryName, out dict);
if (dict == null)
return false;
if (list.Any(i => dict.ContainsValue(i)))
return true;
else
return false;
Now you can use the function FindProperty
as expected.
FindProperty
MainClass.FindProperty("SubDictionary", new List<long>() 365635 ); // True
We'll need to use reflection.
Here's my attempt.
public static void Main()
Console.WriteLine(FindProperty("SubClass", new List<long>() 156346 ));
Console.WriteLine(FindProperty("SubClass", new List<long>() 1 ));
Console.WriteLine(FindProperty("SubClass2", new List<long>() 280114157 ));
//True
//False
//True
public static bool FindProperty<T>(string subClassName, IEnumerable<T> toFind)
var consts = GetConsts<T>(subClassName);
//The logic here may not be exactly what you need,
//but this is just an example
return toFind.Any(x => consts.Contains(x));
static IEnumerable<T> GetConsts<T>(string subClassName)
var allTypes = Assembly.GetExecutingAssembly().GetTypes();
var myType = allTypes.FirstOrDefault(t => t.Name.EndsWith(subClassName));
if (myType == null)
return Enumerable.Empty<T>();
var consts = GetConstants(myType);
var first = consts.First();
var constsOfTypeT = consts
.Where(c => c.FieldType == typeof(T));
return constsOfTypeT
.Select(c => (T)c.GetRawConstantValue());
/// <summary>
/// From https://stackoverflow.com/questions/10261824/how-can-i-get-all-constants-of-a-type-by-reflection#10261848
/// by gdoron
/// </summary>
private static List<FieldInfo> GetConstants(Type type)
FieldInfo fieldInfos = type.GetFields(BindingFlags.Public
The answer as originally submitted is insufficient - just saying that using reflection is required.
– Joe Sewell
Aug 31 at 3:31
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It is possible using reflection, but it is messy and is not recommended for such use case. Did you try to use Dictionary for that?
– Ghasan Al-Sakkaf
Aug 31 at 3:26