Xamarin Forms Detect if Screen Active and/or Device Locked










2















I have a Xamarin Forms app that produces background audio and thus the app can run while the device is in lock mode and/or when the screen is not active (screen sleep).



I have a need to prevent screen updates while the Xamarin Forms MainPage (a ContentPage) is not visible and active. In other words, I need to detect is the screen is disabled (in sleep mode), if the device is locked, and also preferably when the MainPage is not currently active and visible.



Using Xamarin Forms, how can I detect if the screen is not active and/or if the device is in lock mode?




Additional Info



  • I tried using Xamarin.Essentials and checking the ScreenLock.IsActive property. This did not work, as IsActive was always false even when the device was in lock mode. Tested on iOS device (iPhone).

  • The reason why I need to prevent screen updates is because I am using CocosSharp and I am periodically placing CCParticle animations on the screen. When the screen is not active, new CCParticle animations can continue to be added, but the existing ones do not run to their set duration and thus never "expire." The result is an ever-increasing number of CCParticle animations on the (hidden) screen that continuously consume resources.









share|improve this question


























    2















    I have a Xamarin Forms app that produces background audio and thus the app can run while the device is in lock mode and/or when the screen is not active (screen sleep).



    I have a need to prevent screen updates while the Xamarin Forms MainPage (a ContentPage) is not visible and active. In other words, I need to detect is the screen is disabled (in sleep mode), if the device is locked, and also preferably when the MainPage is not currently active and visible.



    Using Xamarin Forms, how can I detect if the screen is not active and/or if the device is in lock mode?




    Additional Info



    • I tried using Xamarin.Essentials and checking the ScreenLock.IsActive property. This did not work, as IsActive was always false even when the device was in lock mode. Tested on iOS device (iPhone).

    • The reason why I need to prevent screen updates is because I am using CocosSharp and I am periodically placing CCParticle animations on the screen. When the screen is not active, new CCParticle animations can continue to be added, but the existing ones do not run to their set duration and thus never "expire." The result is an ever-increasing number of CCParticle animations on the (hidden) screen that continuously consume resources.









    share|improve this question
























      2












      2








      2








      I have a Xamarin Forms app that produces background audio and thus the app can run while the device is in lock mode and/or when the screen is not active (screen sleep).



      I have a need to prevent screen updates while the Xamarin Forms MainPage (a ContentPage) is not visible and active. In other words, I need to detect is the screen is disabled (in sleep mode), if the device is locked, and also preferably when the MainPage is not currently active and visible.



      Using Xamarin Forms, how can I detect if the screen is not active and/or if the device is in lock mode?




      Additional Info



      • I tried using Xamarin.Essentials and checking the ScreenLock.IsActive property. This did not work, as IsActive was always false even when the device was in lock mode. Tested on iOS device (iPhone).

      • The reason why I need to prevent screen updates is because I am using CocosSharp and I am periodically placing CCParticle animations on the screen. When the screen is not active, new CCParticle animations can continue to be added, but the existing ones do not run to their set duration and thus never "expire." The result is an ever-increasing number of CCParticle animations on the (hidden) screen that continuously consume resources.









      share|improve this question














      I have a Xamarin Forms app that produces background audio and thus the app can run while the device is in lock mode and/or when the screen is not active (screen sleep).



      I have a need to prevent screen updates while the Xamarin Forms MainPage (a ContentPage) is not visible and active. In other words, I need to detect is the screen is disabled (in sleep mode), if the device is locked, and also preferably when the MainPage is not currently active and visible.



      Using Xamarin Forms, how can I detect if the screen is not active and/or if the device is in lock mode?




      Additional Info



      • I tried using Xamarin.Essentials and checking the ScreenLock.IsActive property. This did not work, as IsActive was always false even when the device was in lock mode. Tested on iOS device (iPhone).

      • The reason why I need to prevent screen updates is because I am using CocosSharp and I am periodically placing CCParticle animations on the screen. When the screen is not active, new CCParticle animations can continue to be added, but the existing ones do not run to their set duration and thus never "expire." The result is an ever-increasing number of CCParticle animations on the (hidden) screen that continuously consume resources.






      ios xamarin.forms cocossharp






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 11 '18 at 16:49









      robbpriestleyrobbpriestley

      5211720




      5211720






















          1 Answer
          1






          active

          oldest

          votes


















          0














          In your App.xaml.cs, you have the following methods:



          protected override void OnStart()

          // Handle when your app starts


          protected override void OnSleep()

          // Handle when your app sleeps


          protected override void OnResume()

          // Handle when your app resumes



          It sounds like you want stuff to happen when the app starts/resumes, but not when it sleeps (when the screen is inactive, or the app is in the background).






          share|improve this answer























          • Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

            – robbpriestley
            Nov 26 '18 at 20:11










          Your Answer






          StackExchange.ifUsing("editor", function ()
          StackExchange.using("externalEditor", function ()
          StackExchange.using("snippets", function ()
          StackExchange.snippets.init();
          );
          );
          , "code-snippets");

          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "1"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53250966%2fxamarin-forms-detect-if-screen-active-and-or-device-locked%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          In your App.xaml.cs, you have the following methods:



          protected override void OnStart()

          // Handle when your app starts


          protected override void OnSleep()

          // Handle when your app sleeps


          protected override void OnResume()

          // Handle when your app resumes



          It sounds like you want stuff to happen when the app starts/resumes, but not when it sleeps (when the screen is inactive, or the app is in the background).






          share|improve this answer























          • Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

            – robbpriestley
            Nov 26 '18 at 20:11















          0














          In your App.xaml.cs, you have the following methods:



          protected override void OnStart()

          // Handle when your app starts


          protected override void OnSleep()

          // Handle when your app sleeps


          protected override void OnResume()

          // Handle when your app resumes



          It sounds like you want stuff to happen when the app starts/resumes, but not when it sleeps (when the screen is inactive, or the app is in the background).






          share|improve this answer























          • Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

            – robbpriestley
            Nov 26 '18 at 20:11













          0












          0








          0







          In your App.xaml.cs, you have the following methods:



          protected override void OnStart()

          // Handle when your app starts


          protected override void OnSleep()

          // Handle when your app sleeps


          protected override void OnResume()

          // Handle when your app resumes



          It sounds like you want stuff to happen when the app starts/resumes, but not when it sleeps (when the screen is inactive, or the app is in the background).






          share|improve this answer













          In your App.xaml.cs, you have the following methods:



          protected override void OnStart()

          // Handle when your app starts


          protected override void OnSleep()

          // Handle when your app sleeps


          protected override void OnResume()

          // Handle when your app resumes



          It sounds like you want stuff to happen when the app starts/resumes, but not when it sleeps (when the screen is inactive, or the app is in the background).







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 12 '18 at 9:56









          TomTom

          1,124717




          1,124717












          • Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

            – robbpriestley
            Nov 26 '18 at 20:11

















          • Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

            – robbpriestley
            Nov 26 '18 at 20:11
















          Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

          – robbpriestley
          Nov 26 '18 at 20:11





          Totally that's what I needed. It was right there in front of me the whole time. It's a pity the Xamarin documentation seems to be not very useful at times. I Googled the heck out of this.

          – robbpriestley
          Nov 26 '18 at 20:11

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53250966%2fxamarin-forms-detect-if-screen-active-and-or-device-locked%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          𛂒𛀶,𛀽𛀑𛂀𛃧𛂓𛀙𛃆𛃑𛃷𛂟𛁡𛀢𛀟𛁤𛂽𛁕𛁪𛂟𛂯,𛁞𛂧𛀴𛁄𛁠𛁼𛂿𛀤 𛂘,𛁺𛂾𛃭𛃭𛃵𛀺,𛂣𛃍𛂖𛃶 𛀸𛃀𛂖𛁶𛁏𛁚 𛂢𛂞 𛁰𛂆𛀔,𛁸𛀽𛁓𛃋𛂇𛃧𛀧𛃣𛂐𛃇,𛂂𛃻𛃲𛁬𛃞𛀧𛃃𛀅 𛂭𛁠𛁡𛃇𛀷𛃓𛁥,𛁙𛁘𛁞𛃸𛁸𛃣𛁜,𛂛,𛃿,𛁯𛂘𛂌𛃛𛁱𛃌𛂈𛂇 𛁊𛃲,𛀕𛃴𛀜 𛀶𛂆𛀶𛃟𛂉𛀣,𛂐𛁞𛁾 𛁷𛂑𛁳𛂯𛀬𛃅,𛃶𛁼

          Crossroads (UK TV series)

          ữḛḳṊẴ ẋ,Ẩṙ,ỹḛẪẠứụỿṞṦ,Ṉẍừ,ứ Ị,Ḵ,ṏ ṇỪḎḰṰọửḊ ṾḨḮữẑỶṑỗḮṣṉẃ Ữẩụ,ṓ,ḹẕḪḫỞṿḭ ỒṱṨẁṋṜ ḅẈ ṉ ứṀḱṑỒḵ,ḏ,ḊḖỹẊ Ẻḷổ,ṥ ẔḲẪụḣể Ṱ ḭỏựẶ Ồ Ṩ,ẂḿṡḾồ ỗṗṡịṞẤḵṽẃ ṸḒẄẘ,ủẞẵṦṟầṓế