Drag and Drop widgets tkinter
Drag and Drop widgets tkinter
I am trying to make a Python program in which you can move around widgets.
This is my code:
import tkinter as tk
main = tk.Tk()
notesFrame = tk.Frame(main, bd = 4, bg = "a6a6a6")
notesFrame.place(x=10,y=10)
notes = tk.Text(notesFrame)
notes.pack()
notesFrame.bind("<B1-Motion>", lambda event: notesFrame.place(x = event.x, y = event.y)
But, this gets super glitchy and the widget jumps back and forth.
Thanks!
You have the click the border, not the text box
– MrYurihi redstone
May 17 '16 at 15:39
2 Answers
2
The behavior you're observing is caused by the fact that the event's coordinates are relative to the dragged widget. Updating the widget's position (in absolute coordinates) with relative coordinates obviously results in chaos.
To fix this, I've used the .winfo_x()
and .winfo_y()
functions (which allow to turn the relative coordinates into absolute ones), and the Button-1
event to determine the cursor's location on the widget when the drag starts.
The following is a mixin that makes a widget draggable.
.winfo_x()
.winfo_y()
Button-1
class DragDropMixin:
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.drag_start_x = 0
self.drag_start_y = 0
self.bind("<Button-1>", self.drag_start)
self.bind("<B1-Motion>", self.drag_motion)
def drag_start(self, event):
self.drag_start_x = event.x
self.drag_start_y = event.y
def drag_motion(self, event):
x = self.winfo_x() - self.drag_start_x + event.x
y = self.winfo_y() - self.drag_start_y + event.y
self.place(x=x, y=y)
Usage:
# As always when it comes to mixins, make sure to
# inherit from DragDropMixin FIRST!
class DnDFrame(DragDropMixin, tk.Frame):
pass
# This wouldn't work:
# class DnDFrame(tk.Frame, DragDropMixin):
# pass
main = tk.Tk()
frame = DnDFrame(main, bd=4, bg="grey")
frame.place(x=10, y=10)
notes = tk.Text(frame)
notes.pack()
Thanks! It worked
– MrYurihi redstone
May 17 '16 at 21:06
Tkinter has a module for this, documented in the module docstring. It was expected that it would be replaced by a tk dnd module, but this has not happened. I have never tried it. Searching SO for [tkinter] dnd
returns this page. Below is the beginning of the docstring.
[tkinter] dnd
>>> from tkinter import dnd
>>> help(dnd)
Help on module tkinter.dnd in tkinter:
NAME
tkinter.dnd - Drag-and-drop support for Tkinter.
DESCRIPTION
This is very preliminary. I currently only support dnd *within* one
application, between different windows (or within the same window).
[snip]
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Did you actually try this code? Cause it has multiple errors, and doesn't appear to move anything - at least under Python 3.5 on Mac.
– Wayne Werner
May 17 '16 at 15:18