Swift class, method and property restrictions










1















I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.



According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.



On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:



 final internal class TestClass 
final private var result: String = "Result"
...

final internal func TestMethod(result: String) -> String
...




So is there a generally accepted and "working" compromise?



EDIT



In other words, if the performance improvement generated by code restrictions like final and private is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?










share|improve this question



















  • 1





    It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

    – rmaddy
    Nov 11 '18 at 19:27











  • @rmaddy hope this edit help to understand me :)

    – Passe
    Nov 11 '18 at 22:06















1















I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.



According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.



On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:



 final internal class TestClass 
final private var result: String = "Result"
...

final internal func TestMethod(result: String) -> String
...




So is there a generally accepted and "working" compromise?



EDIT



In other words, if the performance improvement generated by code restrictions like final and private is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?










share|improve this question



















  • 1





    It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

    – rmaddy
    Nov 11 '18 at 19:27











  • @rmaddy hope this edit help to understand me :)

    – Passe
    Nov 11 '18 at 22:06













1












1








1








I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.



According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.



On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:



 final internal class TestClass 
final private var result: String = "Result"
...

final internal func TestMethod(result: String) -> String
...




So is there a generally accepted and "working" compromise?



EDIT



In other words, if the performance improvement generated by code restrictions like final and private is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?










share|improve this question
















I'm searching for a working compromise between readability / usability and performance improvements through code restrictions.



According to this question and the linked Apple document it seems to be very important to use code restrictions as often as possible.



On the other hand, I have never seen an example where all code restrictions are implemented and I would never try to code like this:



 final internal class TestClass 
final private var result: String = "Result"
...

final internal func TestMethod(result: String) -> String
...




So is there a generally accepted and "working" compromise?



EDIT



In other words, if the performance improvement generated by code restrictions like final and private is as huge as mentioned in the attached article, why do we see it very rarely? And why isn't it the default behavior?







swift restriction






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share|improve this question








edited Nov 11 '18 at 22:05







Passe

















asked Nov 11 '18 at 19:22









PassePasse

345319




345319







  • 1





    It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

    – rmaddy
    Nov 11 '18 at 19:27











  • @rmaddy hope this edit help to understand me :)

    – Passe
    Nov 11 '18 at 22:06












  • 1





    It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

    – rmaddy
    Nov 11 '18 at 19:27











  • @rmaddy hope this edit help to understand me :)

    – Passe
    Nov 11 '18 at 22:06







1




1





It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

– rmaddy
Nov 11 '18 at 19:27





It's unclear what you are asking. Please edit your question (no comments) clarifying your question. What problem are you having exactly?

– rmaddy
Nov 11 '18 at 19:27













@rmaddy hope this edit help to understand me :)

– Passe
Nov 11 '18 at 22:06





@rmaddy hope this edit help to understand me :)

– Passe
Nov 11 '18 at 22:06












1 Answer
1






active

oldest

votes


















1














The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final or private for performance reasons. The compiler will figure out when they can be inserted. You should use final and private to express your intent to other programmers (and yourself), not the optimizer.




However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.







share|improve this answer

























  • Got it, thanks!

    – Passe
    Nov 12 '18 at 5:55










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1 Answer
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1 Answer
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active

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active

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active

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1














The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final or private for performance reasons. The compiler will figure out when they can be inserted. You should use final and private to express your intent to other programmers (and yourself), not the optimizer.




However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.







share|improve this answer

























  • Got it, thanks!

    – Passe
    Nov 12 '18 at 5:55















1














The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final or private for performance reasons. The compiler will figure out when they can be inserted. You should use final and private to express your intent to other programmers (and yourself), not the optimizer.




However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.







share|improve this answer

























  • Got it, thanks!

    – Passe
    Nov 12 '18 at 5:55













1












1








1







The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final or private for performance reasons. The compiler will figure out when they can be inserted. You should use final and private to express your intent to other programmers (and yourself), not the optimizer.




However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.







share|improve this answer















The linked answer mis-states the linked blog post. If you're using Whole Module Optimization (which you should always be using in Release mode), you generally do not need to proactively add final or private for performance reasons. The compiler will figure out when they can be inserted. You should use final and private to express your intent to other programmers (and yourself), not the optimizer.




However, if Whole Module Optimization is enabled, all of the module is compiled together at the same time. This allows the compiler to make inferences about the entire module together and infer final on declarations with internal if there are no visible overrides.








share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 12 '18 at 1:42

























answered Nov 12 '18 at 1:36









Rob NapierRob Napier

201k28297423




201k28297423












  • Got it, thanks!

    – Passe
    Nov 12 '18 at 5:55

















  • Got it, thanks!

    – Passe
    Nov 12 '18 at 5:55
















Got it, thanks!

– Passe
Nov 12 '18 at 5:55





Got it, thanks!

– Passe
Nov 12 '18 at 5:55

















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