How to display AdMob's real advertisement? I could display test advertisements
I think that many people have such a problem.
When asking with a stack overflow, there was an answer "It will be displayed if payment information is completed". But now we can not set payment information unless we earn more than 8000 yen($100).
Since I was able to display test advertisements, I think these problems are not a problem of Unity or SDK. I think it is a problem within AdMob.
There were other answers. The respondent said that "AdMob's advertisement unit will be displayed as time passes after it was made." However, two weeks have passed since I made an ad unit!
Every answer was not what I was looking for.
When I was investigating other questions, I often found that the common answer is "Do you mistake AppID and adUnitID?"
I confirmed it over and over but there was no mistake.
There are no errors in the Unity Console.
I set personal information on the AdMob console.
I also set up payment service.
I do not know what to do. Please tell me.
Script↓
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GoogleMobileAds.Api;
public class GoogleMobileAdsDemoScript : MonoBehaviour
private BannerView bannerView;
public void Start()
this.RequestBanner();
private void RequestBanner()
#if UNITY_ANDROID
string adUnitId = "My UnitID";
#elif UNITY_IPHONE
string adUnitId = "My Ad Unit ID";
#else
string adUnitId = "unexpected_platform";
#endif
bannerView = new BannerView(adUnitId, AdSize.SmartBanner, AdPosition.Bottom);
AdRequest request = new AdRequest.Builder().Build();
bannerView.LoadAd(request);
I am convinced that adUnitID is not mistaken.
When I changed adUnitID to the following string, test advertisement was displayed.
ca-app-pub-3940256099942544/6300978111
But when I made this string my own ad unit ID, the ad did not show up.
AndroidManifest.xml↓
<?xml version="1.0" encoding="utf-8"?>
<!--
This Google Mobile Ads plugin library manifest will get merged with your
application's manifest, adding the necessary activity and permissions
required for displaying ads.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.unity.ads"
android:versionName="1.0"
android:versionCode="1">
<uses-sdk android:minSdkVersion="14"
android:targetSdkVersion="19" />
<application>
<!-- Sample AdMob App ID: ca-app-pub-XXXXXXXXXXXXXXXX~XXXXXXXXXX -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="My APP ID"/>
</application>
</manifest>
I think that this script and xml file are not involved in this issue, what do you think?
(Although it may not be necessary) Additional information↓
・SDK platforms → Android 8.1, Android 7.1.1, Android 6.0
・Google Play Services → installed (version 49)
・CMake → installed
・NDK → installed
・Support Repository → installed all
c# unity3d admob
add a comment |
I think that many people have such a problem.
When asking with a stack overflow, there was an answer "It will be displayed if payment information is completed". But now we can not set payment information unless we earn more than 8000 yen($100).
Since I was able to display test advertisements, I think these problems are not a problem of Unity or SDK. I think it is a problem within AdMob.
There were other answers. The respondent said that "AdMob's advertisement unit will be displayed as time passes after it was made." However, two weeks have passed since I made an ad unit!
Every answer was not what I was looking for.
When I was investigating other questions, I often found that the common answer is "Do you mistake AppID and adUnitID?"
I confirmed it over and over but there was no mistake.
There are no errors in the Unity Console.
I set personal information on the AdMob console.
I also set up payment service.
I do not know what to do. Please tell me.
Script↓
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GoogleMobileAds.Api;
public class GoogleMobileAdsDemoScript : MonoBehaviour
private BannerView bannerView;
public void Start()
this.RequestBanner();
private void RequestBanner()
#if UNITY_ANDROID
string adUnitId = "My UnitID";
#elif UNITY_IPHONE
string adUnitId = "My Ad Unit ID";
#else
string adUnitId = "unexpected_platform";
#endif
bannerView = new BannerView(adUnitId, AdSize.SmartBanner, AdPosition.Bottom);
AdRequest request = new AdRequest.Builder().Build();
bannerView.LoadAd(request);
I am convinced that adUnitID is not mistaken.
When I changed adUnitID to the following string, test advertisement was displayed.
ca-app-pub-3940256099942544/6300978111
But when I made this string my own ad unit ID, the ad did not show up.
AndroidManifest.xml↓
<?xml version="1.0" encoding="utf-8"?>
<!--
This Google Mobile Ads plugin library manifest will get merged with your
application's manifest, adding the necessary activity and permissions
required for displaying ads.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.unity.ads"
android:versionName="1.0"
android:versionCode="1">
<uses-sdk android:minSdkVersion="14"
android:targetSdkVersion="19" />
<application>
<!-- Sample AdMob App ID: ca-app-pub-XXXXXXXXXXXXXXXX~XXXXXXXXXX -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="My APP ID"/>
</application>
</manifest>
I think that this script and xml file are not involved in this issue, what do you think?
(Although it may not be necessary) Additional information↓
・SDK platforms → Android 8.1, Android 7.1.1, Android 6.0
・Google Play Services → installed (version 49)
・CMake → installed
・NDK → installed
・Support Repository → installed all
c# unity3d admob
1
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38
add a comment |
I think that many people have such a problem.
When asking with a stack overflow, there was an answer "It will be displayed if payment information is completed". But now we can not set payment information unless we earn more than 8000 yen($100).
Since I was able to display test advertisements, I think these problems are not a problem of Unity or SDK. I think it is a problem within AdMob.
There were other answers. The respondent said that "AdMob's advertisement unit will be displayed as time passes after it was made." However, two weeks have passed since I made an ad unit!
Every answer was not what I was looking for.
When I was investigating other questions, I often found that the common answer is "Do you mistake AppID and adUnitID?"
I confirmed it over and over but there was no mistake.
There are no errors in the Unity Console.
I set personal information on the AdMob console.
I also set up payment service.
I do not know what to do. Please tell me.
Script↓
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GoogleMobileAds.Api;
public class GoogleMobileAdsDemoScript : MonoBehaviour
private BannerView bannerView;
public void Start()
this.RequestBanner();
private void RequestBanner()
#if UNITY_ANDROID
string adUnitId = "My UnitID";
#elif UNITY_IPHONE
string adUnitId = "My Ad Unit ID";
#else
string adUnitId = "unexpected_platform";
#endif
bannerView = new BannerView(adUnitId, AdSize.SmartBanner, AdPosition.Bottom);
AdRequest request = new AdRequest.Builder().Build();
bannerView.LoadAd(request);
I am convinced that adUnitID is not mistaken.
When I changed adUnitID to the following string, test advertisement was displayed.
ca-app-pub-3940256099942544/6300978111
But when I made this string my own ad unit ID, the ad did not show up.
AndroidManifest.xml↓
<?xml version="1.0" encoding="utf-8"?>
<!--
This Google Mobile Ads plugin library manifest will get merged with your
application's manifest, adding the necessary activity and permissions
required for displaying ads.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.unity.ads"
android:versionName="1.0"
android:versionCode="1">
<uses-sdk android:minSdkVersion="14"
android:targetSdkVersion="19" />
<application>
<!-- Sample AdMob App ID: ca-app-pub-XXXXXXXXXXXXXXXX~XXXXXXXXXX -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="My APP ID"/>
</application>
</manifest>
I think that this script and xml file are not involved in this issue, what do you think?
(Although it may not be necessary) Additional information↓
・SDK platforms → Android 8.1, Android 7.1.1, Android 6.0
・Google Play Services → installed (version 49)
・CMake → installed
・NDK → installed
・Support Repository → installed all
c# unity3d admob
I think that many people have such a problem.
When asking with a stack overflow, there was an answer "It will be displayed if payment information is completed". But now we can not set payment information unless we earn more than 8000 yen($100).
Since I was able to display test advertisements, I think these problems are not a problem of Unity or SDK. I think it is a problem within AdMob.
There were other answers. The respondent said that "AdMob's advertisement unit will be displayed as time passes after it was made." However, two weeks have passed since I made an ad unit!
Every answer was not what I was looking for.
When I was investigating other questions, I often found that the common answer is "Do you mistake AppID and adUnitID?"
I confirmed it over and over but there was no mistake.
There are no errors in the Unity Console.
I set personal information on the AdMob console.
I also set up payment service.
I do not know what to do. Please tell me.
Script↓
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GoogleMobileAds.Api;
public class GoogleMobileAdsDemoScript : MonoBehaviour
private BannerView bannerView;
public void Start()
this.RequestBanner();
private void RequestBanner()
#if UNITY_ANDROID
string adUnitId = "My UnitID";
#elif UNITY_IPHONE
string adUnitId = "My Ad Unit ID";
#else
string adUnitId = "unexpected_platform";
#endif
bannerView = new BannerView(adUnitId, AdSize.SmartBanner, AdPosition.Bottom);
AdRequest request = new AdRequest.Builder().Build();
bannerView.LoadAd(request);
I am convinced that adUnitID is not mistaken.
When I changed adUnitID to the following string, test advertisement was displayed.
ca-app-pub-3940256099942544/6300978111
But when I made this string my own ad unit ID, the ad did not show up.
AndroidManifest.xml↓
<?xml version="1.0" encoding="utf-8"?>
<!--
This Google Mobile Ads plugin library manifest will get merged with your
application's manifest, adding the necessary activity and permissions
required for displaying ads.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.unity.ads"
android:versionName="1.0"
android:versionCode="1">
<uses-sdk android:minSdkVersion="14"
android:targetSdkVersion="19" />
<application>
<!-- Sample AdMob App ID: ca-app-pub-XXXXXXXXXXXXXXXX~XXXXXXXXXX -->
<meta-data
android:name="com.google.android.gms.ads.APPLICATION_ID"
android:value="My APP ID"/>
</application>
</manifest>
I think that this script and xml file are not involved in this issue, what do you think?
(Although it may not be necessary) Additional information↓
・SDK platforms → Android 8.1, Android 7.1.1, Android 6.0
・Google Play Services → installed (version 49)
・CMake → installed
・NDK → installed
・Support Repository → installed all
c# unity3d admob
c# unity3d admob
edited Nov 13 '18 at 12:06
Yuki
asked Nov 11 '18 at 6:34
YukiYuki
176
176
1
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38
add a comment |
1
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38
1
1
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38
add a comment |
1 Answer
1
active
oldest
votes
You cannot set bank information until you earn your first $100.
However you can and need to set all the other financial information and personal information. Once you have done this, it will display ads. Usually within a few hours.
Go to -> Payments
In payments, the bottom left section should contain an option to change settings.
This will open up a screen where you can add/ edit a payment profile. This is what is required.
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
add a comment |
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1 Answer
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active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You cannot set bank information until you earn your first $100.
However you can and need to set all the other financial information and personal information. Once you have done this, it will display ads. Usually within a few hours.
Go to -> Payments
In payments, the bottom left section should contain an option to change settings.
This will open up a screen where you can add/ edit a payment profile. This is what is required.
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
add a comment |
You cannot set bank information until you earn your first $100.
However you can and need to set all the other financial information and personal information. Once you have done this, it will display ads. Usually within a few hours.
Go to -> Payments
In payments, the bottom left section should contain an option to change settings.
This will open up a screen where you can add/ edit a payment profile. This is what is required.
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
add a comment |
You cannot set bank information until you earn your first $100.
However you can and need to set all the other financial information and personal information. Once you have done this, it will display ads. Usually within a few hours.
Go to -> Payments
In payments, the bottom left section should contain an option to change settings.
This will open up a screen where you can add/ edit a payment profile. This is what is required.
You cannot set bank information until you earn your first $100.
However you can and need to set all the other financial information and personal information. Once you have done this, it will display ads. Usually within a few hours.
Go to -> Payments
In payments, the bottom left section should contain an option to change settings.
This will open up a screen where you can add/ edit a payment profile. This is what is required.
edited Nov 12 '18 at 8:17
answered Nov 11 '18 at 7:30
ImmoralityImmorality
925217
925217
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
add a comment |
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
Where can I write financial information and personal information? Here? → imgur.com/a/pI2sjJN and imgur.com/a/S7rKXNz Or is there any other place to write?
– Yuki
Nov 11 '18 at 7:59
1
1
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
I edited my post for you
– Immorality
Nov 12 '18 at 8:17
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
Thanks for the reply. But I already had those settings. There seem to be problems other than that.
– Yuki
Nov 13 '18 at 11:56
add a comment |
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1
For those thinking of answering this question, be aware the OP asks the same question repeatedly. stackoverflow.com/questions/53128486/… stackoverflow.com/questions/53222625/…
– mjwills
Nov 11 '18 at 8:55
Your title says, 'I need more opinions.' However, questions that attract opinion-based answers are off-topic.
– dumetrulo
Nov 11 '18 at 11:12
I just wanted to hear a lot of ideas to solve this problem. If you know the solution to this problem please let me know. Please.
– Yuki
Nov 11 '18 at 11:38