Gltf file exported via GLTFExporter is grey color
I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.
How to solve this problem?
Or doesn't glft have color data?
I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.
three.js blender
add a comment |
I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.
How to solve this problem?
Or doesn't glft have color data?
I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.
three.js blender
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17
add a comment |
I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.
How to solve this problem?
Or doesn't glft have color data?
I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.
three.js blender
I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.
How to solve this problem?
Or doesn't glft have color data?
I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.
three.js blender
three.js blender
asked Nov 11 '18 at 7:10
Yuuki UmedaYuuki Umeda
51
51
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17
add a comment |
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17
add a comment |
1 Answer
1
active
oldest
votes
When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.
If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.
Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
add a comment |
Your Answer
StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "1"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53246594%2fgltf-file-exported-via-gltfexporter-is-grey-color%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.
If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.
Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
add a comment |
When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.
If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.
Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
add a comment |
When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.
If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.
Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:
When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.
If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.
Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:
answered Nov 13 '18 at 15:00
Don McCurdyDon McCurdy
5,13811338
5,13811338
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
add a comment |
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 '18 at 8:57
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53246594%2fgltf-file-exported-via-gltfexporter-is-grey-color%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 '18 at 11:43
Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 '18 at 7:42
So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 '18 at 10:17