Gltf file exported via GLTFExporter is grey color










0















I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










share|improve this question






















  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

    – Mugen87
    Nov 11 '18 at 11:43












  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

    – Yuuki Umeda
    Nov 12 '18 at 7:42












  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

    – Mugen87
    Nov 12 '18 at 10:17















0















I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










share|improve this question






















  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

    – Mugen87
    Nov 11 '18 at 11:43












  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

    – Yuuki Umeda
    Nov 12 '18 at 7:42












  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

    – Mugen87
    Nov 12 '18 at 10:17













0












0








0








I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










share|improve this question














I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.







three.js blender






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 11 '18 at 7:10









Yuuki UmedaYuuki Umeda

51




51












  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

    – Mugen87
    Nov 11 '18 at 11:43












  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

    – Yuuki Umeda
    Nov 12 '18 at 7:42












  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

    – Mugen87
    Nov 12 '18 at 10:17

















  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

    – Mugen87
    Nov 11 '18 at 11:43












  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

    – Yuuki Umeda
    Nov 12 '18 at 7:42












  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

    – Mugen87
    Nov 12 '18 at 10:17
















How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

– Mugen87
Nov 11 '18 at 11:43






How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?

– Mugen87
Nov 11 '18 at 11:43














Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

– Yuuki Umeda
Nov 12 '18 at 7:42






Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.

– Yuuki Umeda
Nov 12 '18 at 7:42














So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

– Mugen87
Nov 12 '18 at 10:17





So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.

– Mugen87
Nov 12 '18 at 10:17












1 Answer
1






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When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer























  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

    – Yuuki Umeda
    Nov 18 '18 at 8:57











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1 Answer
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active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer























  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

    – Yuuki Umeda
    Nov 18 '18 at 8:57
















0














When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer























  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

    – Yuuki Umeda
    Nov 18 '18 at 8:57














0












0








0







When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer













When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 13 '18 at 15:00









Don McCurdyDon McCurdy

5,13811338




5,13811338












  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

    – Yuuki Umeda
    Nov 18 '18 at 8:57


















  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

    – Yuuki Umeda
    Nov 18 '18 at 8:57

















Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

– Yuuki Umeda
Nov 18 '18 at 8:57






Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!

– Yuuki Umeda
Nov 18 '18 at 8:57


















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