MacOs Photos project extension. Added photo detection










1















In debug mode I create a project with my project extension app (in 10.13). Then I close it by pressing "Done". Then I drag a photo to this project (to icon in "My Projects") and drop it there (with "+" icon). And then, If I open my project, I cant't detect the adding of that new photo to.



While opening project, OS calls the only method:



func resumeProject(with extensionContext: PHProjectExtensionContext, completion: @escaping (Error?) -> Void) 


but with extensionContext I can't get the information about added new photo!
extensionContext.inputItems has 0 items count
extensionContext.project has nothing helpful too



the photoLibraryDidChange(_:) is not called in this case



Thanks for any help or guidance!



------ after edit ------

example of adding a photo to the project:
example of adding a photo to the project










share|improve this question
























  • Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

    – dfd
    Nov 11 '18 at 0:19











  • (1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

    – Valikoo Vakh
    Nov 11 '18 at 1:36















1















In debug mode I create a project with my project extension app (in 10.13). Then I close it by pressing "Done". Then I drag a photo to this project (to icon in "My Projects") and drop it there (with "+" icon). And then, If I open my project, I cant't detect the adding of that new photo to.



While opening project, OS calls the only method:



func resumeProject(with extensionContext: PHProjectExtensionContext, completion: @escaping (Error?) -> Void) 


but with extensionContext I can't get the information about added new photo!
extensionContext.inputItems has 0 items count
extensionContext.project has nothing helpful too



the photoLibraryDidChange(_:) is not called in this case



Thanks for any help or guidance!



------ after edit ------

example of adding a photo to the project:
example of adding a photo to the project










share|improve this question
























  • Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

    – dfd
    Nov 11 '18 at 0:19











  • (1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

    – Valikoo Vakh
    Nov 11 '18 at 1:36













1












1








1








In debug mode I create a project with my project extension app (in 10.13). Then I close it by pressing "Done". Then I drag a photo to this project (to icon in "My Projects") and drop it there (with "+" icon). And then, If I open my project, I cant't detect the adding of that new photo to.



While opening project, OS calls the only method:



func resumeProject(with extensionContext: PHProjectExtensionContext, completion: @escaping (Error?) -> Void) 


but with extensionContext I can't get the information about added new photo!
extensionContext.inputItems has 0 items count
extensionContext.project has nothing helpful too



the photoLibraryDidChange(_:) is not called in this case



Thanks for any help or guidance!



------ after edit ------

example of adding a photo to the project:
example of adding a photo to the project










share|improve this question
















In debug mode I create a project with my project extension app (in 10.13). Then I close it by pressing "Done". Then I drag a photo to this project (to icon in "My Projects") and drop it there (with "+" icon). And then, If I open my project, I cant't detect the adding of that new photo to.



While opening project, OS calls the only method:



func resumeProject(with extensionContext: PHProjectExtensionContext, completion: @escaping (Error?) -> Void) 


but with extensionContext I can't get the information about added new photo!
extensionContext.inputItems has 0 items count
extensionContext.project has nothing helpful too



the photoLibraryDidChange(_:) is not called in this case



Thanks for any help or guidance!



------ after edit ------

example of adding a photo to the project:
example of adding a photo to the project







swift macos photo






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 11 '18 at 1:22







Valikoo Vakh

















asked Nov 10 '18 at 21:37









Valikoo VakhValikoo Vakh

344




344












  • Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

    – dfd
    Nov 11 '18 at 0:19











  • (1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

    – Valikoo Vakh
    Nov 11 '18 at 1:36

















  • Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

    – dfd
    Nov 11 '18 at 0:19











  • (1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

    – Valikoo Vakh
    Nov 11 '18 at 1:36
















Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

– dfd
Nov 11 '18 at 0:19





Never did a Photos extension in macOS, only with iOS. (1) You're confusing me (at least) by your use of the word "icon". I'm assuming you are dealing with an app icon, right? (2) Photos extensions work in one direction only. Photos >> your extension, via the "..." button. Open Photos, select an image, choose to edit, and tap the "..." button. Thus, Photos >> your app. There is NO way to "drag" anything into your app. (Hopefully I'm wrong and macOS operates differently.)

– dfd
Nov 11 '18 at 0:19













(1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

– Valikoo Vakh
Nov 11 '18 at 1:36





(1) More correct would be to say "icon_name", ok )) - see pic. (2) On MacOs there are two ways - create the project with some photos and add photos by drag-drop to the project's icon_name while the project is closed... so unfortunately I have to know it... but thank you anyway!

– Valikoo Vakh
Nov 11 '18 at 1:36












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