Given known intrinsic and extrinsic parameters, for an image point with known depth, calculate the point at distance X










0














As mentioned, we assume that we have a fully calibrated camera, which all intrinsic and extrinsic parameters known, as well as known distances od all the points.



Assuming for a point (100,100,500), how can we calculate the position of the point if it were to have a distance of 1000?



Converting from image point to 3d world coordinate point is something I have already implemented, I am interested on how to find the image / 3d world coordinate point of point if its depth wasn't 500, but 1000, the collinear of the initial point for a specific depth.










share|improve this question























  • have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
    – Micka
    Nov 10 '18 at 9:29










  • I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
    – Konstantine
    Nov 10 '18 at 10:38






  • 1




    simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
    – Micka
    Nov 10 '18 at 12:30










  • e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
    – Micka
    Nov 10 '18 at 12:33











  • Is the camera center actually the translation matrix?
    – Konstantine
    Nov 10 '18 at 12:39















0














As mentioned, we assume that we have a fully calibrated camera, which all intrinsic and extrinsic parameters known, as well as known distances od all the points.



Assuming for a point (100,100,500), how can we calculate the position of the point if it were to have a distance of 1000?



Converting from image point to 3d world coordinate point is something I have already implemented, I am interested on how to find the image / 3d world coordinate point of point if its depth wasn't 500, but 1000, the collinear of the initial point for a specific depth.










share|improve this question























  • have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
    – Micka
    Nov 10 '18 at 9:29










  • I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
    – Konstantine
    Nov 10 '18 at 10:38






  • 1




    simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
    – Micka
    Nov 10 '18 at 12:30










  • e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
    – Micka
    Nov 10 '18 at 12:33











  • Is the camera center actually the translation matrix?
    – Konstantine
    Nov 10 '18 at 12:39













0












0








0







As mentioned, we assume that we have a fully calibrated camera, which all intrinsic and extrinsic parameters known, as well as known distances od all the points.



Assuming for a point (100,100,500), how can we calculate the position of the point if it were to have a distance of 1000?



Converting from image point to 3d world coordinate point is something I have already implemented, I am interested on how to find the image / 3d world coordinate point of point if its depth wasn't 500, but 1000, the collinear of the initial point for a specific depth.










share|improve this question















As mentioned, we assume that we have a fully calibrated camera, which all intrinsic and extrinsic parameters known, as well as known distances od all the points.



Assuming for a point (100,100,500), how can we calculate the position of the point if it were to have a distance of 1000?



Converting from image point to 3d world coordinate point is something I have already implemented, I am interested on how to find the image / 3d world coordinate point of point if its depth wasn't 500, but 1000, the collinear of the initial point for a specific depth.







opencv math camera






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 10 '18 at 10:37

























asked Nov 10 '18 at 9:21









Konstantine

549




549











  • have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
    – Micka
    Nov 10 '18 at 9:29










  • I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
    – Konstantine
    Nov 10 '18 at 10:38






  • 1




    simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
    – Micka
    Nov 10 '18 at 12:30










  • e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
    – Micka
    Nov 10 '18 at 12:33











  • Is the camera center actually the translation matrix?
    – Konstantine
    Nov 10 '18 at 12:39
















  • have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
    – Micka
    Nov 10 '18 at 9:29










  • I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
    – Konstantine
    Nov 10 '18 at 10:38






  • 1




    simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
    – Micka
    Nov 10 '18 at 12:30










  • e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
    – Micka
    Nov 10 '18 at 12:33











  • Is the camera center actually the translation matrix?
    – Konstantine
    Nov 10 '18 at 12:39















have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
– Micka
Nov 10 '18 at 9:29




have a look at this: stackoverflow.com/questions/31265245/… to compute the global coordinates you'll have to transform with camera ectrinsics, too.
– Micka
Nov 10 '18 at 9:29












I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
– Konstantine
Nov 10 '18 at 10:38




I improved my question a bit. Converting from image points to 3d world coordinate point is not an issue. What I need is to find those coordinates for the collinear of the said in a different depth, in either image or 3d worlds coordinates.
– Konstantine
Nov 10 '18 at 10:38




1




1




simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
– Micka
Nov 10 '18 at 12:30




simplest code would be to just replace the depth=500 to depth=1000 and run the "reconstruction" again. However you could instead construct the ray from camera projection center through the 3D point and parametrize this line for a unit and evaluate that line-ewuation for multiple depth values.
– Micka
Nov 10 '18 at 12:30












e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
– Micka
Nov 10 '18 at 12:33





e.g. direction=(point3d - camera_center)/depth and then: newPoint1000 = camera_center + 1000*direction
– Micka
Nov 10 '18 at 12:33













Is the camera center actually the translation matrix?
– Konstantine
Nov 10 '18 at 12:39




Is the camera center actually the translation matrix?
– Konstantine
Nov 10 '18 at 12:39












0






active

oldest

votes











Your Answer






StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");

StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "1"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);

else
createEditor();

);

function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);



);













draft saved

draft discarded


















StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53237574%2fgiven-known-intrinsic-and-extrinsic-parameters-for-an-image-point-with-known-de%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown

























0






active

oldest

votes








0






active

oldest

votes









active

oldest

votes






active

oldest

votes















draft saved

draft discarded
















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

To learn more, see our tips on writing great answers.





Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


Please pay close attention to the following guidance:


  • Please be sure to answer the question. Provide details and share your research!

But avoid


  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.

To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53237574%2fgiven-known-intrinsic-and-extrinsic-parameters-for-an-image-point-with-known-de%23new-answer', 'question_page');

);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

𛂒𛀶,𛀽𛀑𛂀𛃧𛂓𛀙𛃆𛃑𛃷𛂟𛁡𛀢𛀟𛁤𛂽𛁕𛁪𛂟𛂯,𛁞𛂧𛀴𛁄𛁠𛁼𛂿𛀤 𛂘,𛁺𛂾𛃭𛃭𛃵𛀺,𛂣𛃍𛂖𛃶 𛀸𛃀𛂖𛁶𛁏𛁚 𛂢𛂞 𛁰𛂆𛀔,𛁸𛀽𛁓𛃋𛂇𛃧𛀧𛃣𛂐𛃇,𛂂𛃻𛃲𛁬𛃞𛀧𛃃𛀅 𛂭𛁠𛁡𛃇𛀷𛃓𛁥,𛁙𛁘𛁞𛃸𛁸𛃣𛁜,𛂛,𛃿,𛁯𛂘𛂌𛃛𛁱𛃌𛂈𛂇 𛁊𛃲,𛀕𛃴𛀜 𛀶𛂆𛀶𛃟𛂉𛀣,𛂐𛁞𛁾 𛁷𛂑𛁳𛂯𛀬𛃅,𛃶𛁼

Edmonton

Crossroads (UK TV series)