ARSCNView orientation issue










1














I have viewController 1 that present the viewController with ARSCNView.
between the transaction of the viewControllers, the orientation is changed, all the UI orientation is in the place but the ARSCNView camera view is in the wrong location



( view frame is in the current location but the camera view is upside down or left)



When I rotate the phone to portrait and back all look find.




  • The ARSCNView is in custom view



    class MyARSceneView :UIView 
    @IBOutlet private weak var sceneView: ARSCNView!

    private func loadViewFromNib() -> UIView
    let bundle = Bundle(for: type(of: self))
    let nib:UINib = UINib(nibName: self.nibName, bundle: bundle)
    // Assumes UIView is top level and only object in CustomView.xib file
    let view = nib.instantiate(withOwner: self, options: nil)[0] as! UIView
    return view


    ....




  • ARViewContoller:



    class ARViewController : UIViewController {
    @IBOutlet weak var arSceneView: FBARSceneView!

    override func viewDidLoad()
    appDelegate.enableAllOrientation = true
    super.viewDidLoad()


    func presentARViewController()
    self.annotationView = UIStoryboard.arViewController()
    viewController.present(annotationView!, animated: true)
    self.setUpARViewController()
    completion?()





  • in appDeleagte:



    func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask

    if enableAllOrientation == true
    return UIInterfaceOrientationMask.allButUpsideDown

    return UIInterfaceOrientationMask.portrait



after calling the presentARViewController func the new screen is shown but the camera view is in the wrong orientation.



Wrong orientation










share|improve this question




























    1














    I have viewController 1 that present the viewController with ARSCNView.
    between the transaction of the viewControllers, the orientation is changed, all the UI orientation is in the place but the ARSCNView camera view is in the wrong location



    ( view frame is in the current location but the camera view is upside down or left)



    When I rotate the phone to portrait and back all look find.




    • The ARSCNView is in custom view



      class MyARSceneView :UIView 
      @IBOutlet private weak var sceneView: ARSCNView!

      private func loadViewFromNib() -> UIView
      let bundle = Bundle(for: type(of: self))
      let nib:UINib = UINib(nibName: self.nibName, bundle: bundle)
      // Assumes UIView is top level and only object in CustomView.xib file
      let view = nib.instantiate(withOwner: self, options: nil)[0] as! UIView
      return view


      ....




    • ARViewContoller:



      class ARViewController : UIViewController {
      @IBOutlet weak var arSceneView: FBARSceneView!

      override func viewDidLoad()
      appDelegate.enableAllOrientation = true
      super.viewDidLoad()


      func presentARViewController()
      self.annotationView = UIStoryboard.arViewController()
      viewController.present(annotationView!, animated: true)
      self.setUpARViewController()
      completion?()





    • in appDeleagte:



      func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask

      if enableAllOrientation == true
      return UIInterfaceOrientationMask.allButUpsideDown

      return UIInterfaceOrientationMask.portrait



    after calling the presentARViewController func the new screen is shown but the camera view is in the wrong orientation.



    Wrong orientation










    share|improve this question


























      1












      1








      1







      I have viewController 1 that present the viewController with ARSCNView.
      between the transaction of the viewControllers, the orientation is changed, all the UI orientation is in the place but the ARSCNView camera view is in the wrong location



      ( view frame is in the current location but the camera view is upside down or left)



      When I rotate the phone to portrait and back all look find.




      • The ARSCNView is in custom view



        class MyARSceneView :UIView 
        @IBOutlet private weak var sceneView: ARSCNView!

        private func loadViewFromNib() -> UIView
        let bundle = Bundle(for: type(of: self))
        let nib:UINib = UINib(nibName: self.nibName, bundle: bundle)
        // Assumes UIView is top level and only object in CustomView.xib file
        let view = nib.instantiate(withOwner: self, options: nil)[0] as! UIView
        return view


        ....




      • ARViewContoller:



        class ARViewController : UIViewController {
        @IBOutlet weak var arSceneView: FBARSceneView!

        override func viewDidLoad()
        appDelegate.enableAllOrientation = true
        super.viewDidLoad()


        func presentARViewController()
        self.annotationView = UIStoryboard.arViewController()
        viewController.present(annotationView!, animated: true)
        self.setUpARViewController()
        completion?()





      • in appDeleagte:



        func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask

        if enableAllOrientation == true
        return UIInterfaceOrientationMask.allButUpsideDown

        return UIInterfaceOrientationMask.portrait



      after calling the presentARViewController func the new screen is shown but the camera view is in the wrong orientation.



      Wrong orientation










      share|improve this question















      I have viewController 1 that present the viewController with ARSCNView.
      between the transaction of the viewControllers, the orientation is changed, all the UI orientation is in the place but the ARSCNView camera view is in the wrong location



      ( view frame is in the current location but the camera view is upside down or left)



      When I rotate the phone to portrait and back all look find.




      • The ARSCNView is in custom view



        class MyARSceneView :UIView 
        @IBOutlet private weak var sceneView: ARSCNView!

        private func loadViewFromNib() -> UIView
        let bundle = Bundle(for: type(of: self))
        let nib:UINib = UINib(nibName: self.nibName, bundle: bundle)
        // Assumes UIView is top level and only object in CustomView.xib file
        let view = nib.instantiate(withOwner: self, options: nil)[0] as! UIView
        return view


        ....




      • ARViewContoller:



        class ARViewController : UIViewController {
        @IBOutlet weak var arSceneView: FBARSceneView!

        override func viewDidLoad()
        appDelegate.enableAllOrientation = true
        super.viewDidLoad()


        func presentARViewController()
        self.annotationView = UIStoryboard.arViewController()
        viewController.present(annotationView!, animated: true)
        self.setUpARViewController()
        completion?()





      • in appDeleagte:



        func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask

        if enableAllOrientation == true
        return UIInterfaceOrientationMask.allButUpsideDown

        return UIInterfaceOrientationMask.portrait



      after calling the presentARViewController func the new screen is shown but the camera view is in the wrong orientation.



      Wrong orientation







      ios swift augmented-reality arkit arscnview






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 10 '18 at 7:29









      a stone arachnid

      6331620




      6331620










      asked Nov 6 '18 at 15:01









      Yair hadad

      10511




      10511



























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