Shoot Away
Shoot Away
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Shoot Away | |
---|---|
Developer(s) | Namco |
Publisher(s) | Namco |
Platform(s) | Arcade |
Release | 1977 |
Mode(s) | Single-player, multiplayer |
Shoot Away (シュート アウェイ) is a skeet-shooting arcade game released in 1977 by Namco, and 1984 in North America. The game was designed by Kazunori Sawano, who would later go on to be a lead designer for Galaxian. The game received a reskin in 1984, titled CosmoSwat,[1] and would get a true sequel in 1992, Shoot Away II (シュート アウェイII), the latter of which was remade and made as a minigame for Point Blank DS in 2006. A second entry, Shoot Away Pro (シュート アウェイPRO), was released in March 2018.[2]
Contents
1 Gameplay
2 Sequels
3 References
4 External links
Gameplay[edit]
The player uses the attached lightguns to shoot down the clay targets on the projector. The player only gets two bullets to shoot down the targets, with bonus points awarded for shooting both targets with one shot. The game ends if the player fails to shoot down the targets several times.
Sequels[edit]
A reskin of Shoot Away was released in 1984, under the name CosmoSwat. This version was space themed and had an actual monitor on the control panel, but otherwise is exactly the same. A true sequel, Shoot Away II, was released in 1992 and featured a new pedestal and projector design, score extends, and music. A version that had rapid fire lightguns was also produced. Shoot Away II was also featured as a minigame in the PlayStation 2 port of Time Crisis II[3] and was included as a bonus game in Point Blank DS in 2006.
A second sequel, Shoot Away Pro, was announced in December 2017 by Bandai Namco Entertainment, and was released in March 2018.
References[edit]
^ http://www.system16.com/hardware.php?id=510
^ http://bandainamcoent.co.jp/am/event/jaepo2018/#/list/detail/5
^ http://www.eurogamer.net/articles/r_timecrisis2_ps2
External links[edit]
- Shoot Away at Emulab
Categories:
- Namco redemption games
- Bandai Namco franchises
- Namco arcade games
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