C# .NET 4, How to pass the task completion result to another method?










2














I am integrating Google Firebase in Unity Game Engine using C#.



Here's my code:



FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(databaseUrl);
var firebaseDatabase = FirebaseDatabase.DefaultInstance;

firebaseDatabase.GetReference("SomePath").GetValueAsync().ContinueWith(task =>
HandleCallback(task.Result.ToDictionary());
);

void HandleCallback(dictionary<string,object> dic)

Debug.Log(dic.Keys.Count);



I need to somehow pass the result to another method to handle completion. I can't seem to get this to work.



here's no error, the log is just empty.



However if I call the Debug.Log(dic.Keys.Count) inside the Task it works.



Hope to learn and make this work.
Thank you.










share|improve this question























  • Is this relevant?
    – Matthew Watson
    Nov 10 '18 at 10:19










  • @MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
    – Kourosh
    Nov 10 '18 at 10:33















2














I am integrating Google Firebase in Unity Game Engine using C#.



Here's my code:



FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(databaseUrl);
var firebaseDatabase = FirebaseDatabase.DefaultInstance;

firebaseDatabase.GetReference("SomePath").GetValueAsync().ContinueWith(task =>
HandleCallback(task.Result.ToDictionary());
);

void HandleCallback(dictionary<string,object> dic)

Debug.Log(dic.Keys.Count);



I need to somehow pass the result to another method to handle completion. I can't seem to get this to work.



here's no error, the log is just empty.



However if I call the Debug.Log(dic.Keys.Count) inside the Task it works.



Hope to learn and make this work.
Thank you.










share|improve this question























  • Is this relevant?
    – Matthew Watson
    Nov 10 '18 at 10:19










  • @MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
    – Kourosh
    Nov 10 '18 at 10:33













2












2








2







I am integrating Google Firebase in Unity Game Engine using C#.



Here's my code:



FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(databaseUrl);
var firebaseDatabase = FirebaseDatabase.DefaultInstance;

firebaseDatabase.GetReference("SomePath").GetValueAsync().ContinueWith(task =>
HandleCallback(task.Result.ToDictionary());
);

void HandleCallback(dictionary<string,object> dic)

Debug.Log(dic.Keys.Count);



I need to somehow pass the result to another method to handle completion. I can't seem to get this to work.



here's no error, the log is just empty.



However if I call the Debug.Log(dic.Keys.Count) inside the Task it works.



Hope to learn and make this work.
Thank you.










share|improve this question















I am integrating Google Firebase in Unity Game Engine using C#.



Here's my code:



FirebaseApp.DefaultInstance.SetEditorDatabaseUrl(databaseUrl);
var firebaseDatabase = FirebaseDatabase.DefaultInstance;

firebaseDatabase.GetReference("SomePath").GetValueAsync().ContinueWith(task =>
HandleCallback(task.Result.ToDictionary());
);

void HandleCallback(dictionary<string,object> dic)

Debug.Log(dic.Keys.Count);



I need to somehow pass the result to another method to handle completion. I can't seem to get this to work.



here's no error, the log is just empty.



However if I call the Debug.Log(dic.Keys.Count) inside the Task it works.



Hope to learn and make this work.
Thank you.







c# .net asynchronous firebase-realtime-database callback






share|improve this question















share|improve this question













share|improve this question




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edited Nov 10 '18 at 15:36









Frank van Puffelen

227k28372396




227k28372396










asked Nov 10 '18 at 10:09









Kourosh

3111923




3111923











  • Is this relevant?
    – Matthew Watson
    Nov 10 '18 at 10:19










  • @MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
    – Kourosh
    Nov 10 '18 at 10:33
















  • Is this relevant?
    – Matthew Watson
    Nov 10 '18 at 10:19










  • @MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
    – Kourosh
    Nov 10 '18 at 10:33















Is this relevant?
– Matthew Watson
Nov 10 '18 at 10:19




Is this relevant?
– Matthew Watson
Nov 10 '18 at 10:19












@MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
– Kourosh
Nov 10 '18 at 10:33




@MatthewWatson Thanks for the link, although I tried the solution mentioned there and still can't get the callback method fired.
– Kourosh
Nov 10 '18 at 10:33












1 Answer
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Ok, this is strange, but I noticed if I manually create a dictionary from the result instead of using "ToDictionary()" the callback method is fired.



Hope it saves you time if you are having the same issue.






share|improve this answer




















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    1 Answer
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    1 Answer
    1






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    active

    oldest

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    0














    Ok, this is strange, but I noticed if I manually create a dictionary from the result instead of using "ToDictionary()" the callback method is fired.



    Hope it saves you time if you are having the same issue.






    share|improve this answer

























      0














      Ok, this is strange, but I noticed if I manually create a dictionary from the result instead of using "ToDictionary()" the callback method is fired.



      Hope it saves you time if you are having the same issue.






      share|improve this answer























        0












        0








        0






        Ok, this is strange, but I noticed if I manually create a dictionary from the result instead of using "ToDictionary()" the callback method is fired.



        Hope it saves you time if you are having the same issue.






        share|improve this answer












        Ok, this is strange, but I noticed if I manually create a dictionary from the result instead of using "ToDictionary()" the callback method is fired.



        Hope it saves you time if you are having the same issue.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 10 '18 at 12:50









        Kourosh

        3111923




        3111923



























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