webgl load in iphone very slow , and UGUI item squeezed in center

webgl load in iphone very slow , and UGUI item squeezed in center



i bulid webgl , and host in iis server android load the webgl has no problem bug



if use iphone to load webgl , need very time , ro stuck at about 90%



if i success use iphone load webgl , the UI item well all squeezed in center



is UnityWebGL not support iphone? i do somethine wrong ro lost somethine?





You seriously should edit your question. I can hardly understand what you want to tell. "ro" is not an english word. And "is iphone not support iphone?" is just nonsense. After that somebody might help correcting your sentences.
– Hexodus
Aug 22 at 16:21




1 Answer
1



I can just understand that WebGl is very slow on iOS or crashes sometimes, right?



Well, the bad news is that Unity says that mobile browsers aren't supported at all.
See this answer



They recommend to use WASM export instead of asm.js and personally I think that you should keep the app as small as possible. Reduce the amount of data to minimum. Also switch off as many internal packages as you can using the package manager.





yes , this is what I mean but is too sad i need to find some teaching about "use WASM export instead" Anyway , Thank you for your help
– AM031447
Aug 23 at 5:32






When I started searching, I found out that I have started using WASM export, I am very sad
– AM031447
Aug 23 at 6:23






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