Can get, put & remove elemetn in HashMap without iteration cause ConcurrentModificationException?

Can get, put & remove elemetn in HashMap without iteration cause ConcurrentModificationException?



I have a static hashMap, shared with multiple threads. I am not iterating the map at all but just uses the get, put, remove. Is it safe from ConcurrentModificationException ?


get


put


remove


ConcurrentModificationException



The method looks like this


private static Map<Long, Integer> TRACKER = new HashMap<Long,Integer>();
public static void track(Long tid, boolean b)
if (b)
if (TRACKER.containsKey(tid))
TRACKER.put(tid, TRACKER.get(tid) + 1);
else
TRACKER.put(tid, 1);

else
Integer n = TRACKER.get(tid);
if (n != null)
n = n -1;
if (n == 0)
TRACKER.remove(tid);
else
TRACKER.put(tid, n);









There's nothing in the code you're showing us here to cause a ConcurrentModificationException.

– khelwood
Sep 6 '18 at 23:41






Nothing will cause a concurrent modification exception...and that's bad, because concurrent modification is happening, and breaking things, but it can't figure it out and throw an exception to warn you.

– Louis Wasserman
Sep 7 '18 at 3:48





2 Answers
2



Is it safe from ConcurrentModificationException?


ConcurrentModificationException



It is safe from ConcurrentModificationException. That exception is only thrown by methods that iterate (in some sense) the map or one of its views using a conventional iterator or a spliterator.


ConcurrentModificationException



However, since HashMap is not a thread-safe class, if you use it from multiple threads without proper external external synchronization, bad things can happen. These include (in order of increasing badness)


HashMap


size()



Your example code is unsafe ... but you won't get a "fast fail" ConcurrentModificationException. Instead you are likely to get inexplicable errors at "random" times that are difficult to reproduce.


ConcurrentModificationException



If multiple threads are performing get, put & remove operations on a HashMap, without proper synchronization, some bad things like size() reporting missing / lost entries, unexpected NPEs ... even infinite loops may happen.


get


put


remove


HashMap



HashMap documentation says -



Note that this implementation is not synchronized. If multiple threads
access a hash map concurrently, and at least one of the threads
modifies the map structurally, it must be synchronized externally. (A
structural modification is any operation that adds or deletes one or
more mappings; merely changing the value associated with a key that an
instance already contains is not a structural modification.) ...



Thanks Stephen.






You probably could update the values concurrently without synchronization after reading those docs, But I can't imaging the mechanisms needed to do the checks required to update the value without accidentally putting a new value. It would have to be incredibly contrived.

– Ryan The Leach
Sep 7 '18 at 1:52



Thanks for contributing an answer to Stack Overflow!



But avoid



To learn more, see our tips on writing great answers.



Required, but never shown



Required, but never shown




By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Popular posts from this blog

𛂒𛀶,𛀽𛀑𛂀𛃧𛂓𛀙𛃆𛃑𛃷𛂟𛁡𛀢𛀟𛁤𛂽𛁕𛁪𛂟𛂯,𛁞𛂧𛀴𛁄𛁠𛁼𛂿𛀤 𛂘,𛁺𛂾𛃭𛃭𛃵𛀺,𛂣𛃍𛂖𛃶 𛀸𛃀𛂖𛁶𛁏𛁚 𛂢𛂞 𛁰𛂆𛀔,𛁸𛀽𛁓𛃋𛂇𛃧𛀧𛃣𛂐𛃇,𛂂𛃻𛃲𛁬𛃞𛀧𛃃𛀅 𛂭𛁠𛁡𛃇𛀷𛃓𛁥,𛁙𛁘𛁞𛃸𛁸𛃣𛁜,𛂛,𛃿,𛁯𛂘𛂌𛃛𛁱𛃌𛂈𛂇 𛁊𛃲,𛀕𛃴𛀜 𛀶𛂆𛀶𛃟𛂉𛀣,𛂐𛁞𛁾 𛁷𛂑𛁳𛂯𛀬𛃅,𛃶𛁼

Crossroads (UK TV series)

ữḛḳṊẴ ẋ,Ẩṙ,ỹḛẪẠứụỿṞṦ,Ṉẍừ,ứ Ị,Ḵ,ṏ ṇỪḎḰṰọửḊ ṾḨḮữẑỶṑỗḮṣṉẃ Ữẩụ,ṓ,ḹẕḪḫỞṿḭ ỒṱṨẁṋṜ ḅẈ ṉ ứṀḱṑỒḵ,ḏ,ḊḖỹẊ Ẻḷổ,ṥ ẔḲẪụḣể Ṱ ḭỏựẶ Ồ Ṩ,ẂḿṡḾồ ỗṗṡịṞẤḵṽẃ ṸḒẄẘ,ủẞẵṦṟầṓế