What is a rubber engine?










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I hear it a lot in engine design , I think that belongs to some phase about we can change the engine parameters according to requirements but I am not sure about it.










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    27












    $begingroup$


    I hear it a lot in engine design , I think that belongs to some phase about we can change the engine parameters according to requirements but I am not sure about it.










    share|improve this question











    $endgroup$














      27












      27








      27





      $begingroup$


      I hear it a lot in engine design , I think that belongs to some phase about we can change the engine parameters according to requirements but I am not sure about it.










      share|improve this question











      $endgroup$




      I hear it a lot in engine design , I think that belongs to some phase about we can change the engine parameters according to requirements but I am not sure about it.







      engine terminology






      share|improve this question















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      share|improve this question








      edited Nov 12 '18 at 6:25









      kevin

      28k8101231




      28k8101231










      asked Nov 11 '18 at 15:29









      deniz can elçideniz can elçi

      13625




      13625




















          2 Answers
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          42












          $begingroup$

          A rubber engine is not to be confused with a rubber motor (a rubber band which is twisted in order to store energy which can be released when the rubber band untwists. This type of engine is good for short energy bursts in small model airplanes).



          A rubber engine is an engine deck (tables of engine data) which can be scaled according to your needs. In a way, you stretch one parameter of the data like a rubber band, and all other parameters change accordingly. In most cases, you adjust thrust to your needs and the scaled engine deck will produce mass, size and fuel consumption for the most likely actual engine with the given thrust. This is very helpful in the initial stages of engine design when you search for the smallest possible airframe to fulfil given mission requirements.






          share|improve this answer









          $endgroup$








          • 8




            $begingroup$
            So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
            $endgroup$
            – Tanner Swett
            Nov 12 '18 at 3:02






          • 4




            $begingroup$
            @TannerSwett - that's correct. It's not a "physical device".
            $endgroup$
            – Fattie
            Nov 12 '18 at 3:20


















          18












          $begingroup$

          I intended to make this a comment on Peter Kämpf's answer, but don't have enough reputation.



          In my engineering education, a "rubber engine" referred to an engine with variable parameters. A "fixed engine" referred to a specific engine with well-defined parameters, for example "Lycoming O-235-F1." In general, you use a rubber engine in aircraft design when you know generally what type of aircraft you're working on, e.g. a single engine piston-propeller or a multi-engine turboprop, and you just need values that are "good enough" without restricting your design to a specific model. Once you have an idea of what the aircraft's parameters are going to be, you can select a specific engine model and modify the rest of the design to work with the newly-restricted engine.



          It's not as restrictive of a definition as a type of data table; it can be as simple as having single numbers for power, fuel consumption, weight, etc.






          share|improve this answer









          $endgroup$








          • 5




            $begingroup$
            Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
            $endgroup$
            – Nelson
            Nov 12 '18 at 6:05










          • $begingroup$
            "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
            $endgroup$
            – Carl Witthoft
            Nov 12 '18 at 16:21










          • $begingroup$
            @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
            $endgroup$
            – zaen
            Nov 12 '18 at 18:31










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          2 Answers
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          active

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          2 Answers
          2






          active

          oldest

          votes









          active

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          active

          oldest

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          42












          $begingroup$

          A rubber engine is not to be confused with a rubber motor (a rubber band which is twisted in order to store energy which can be released when the rubber band untwists. This type of engine is good for short energy bursts in small model airplanes).



          A rubber engine is an engine deck (tables of engine data) which can be scaled according to your needs. In a way, you stretch one parameter of the data like a rubber band, and all other parameters change accordingly. In most cases, you adjust thrust to your needs and the scaled engine deck will produce mass, size and fuel consumption for the most likely actual engine with the given thrust. This is very helpful in the initial stages of engine design when you search for the smallest possible airframe to fulfil given mission requirements.






          share|improve this answer









          $endgroup$








          • 8




            $begingroup$
            So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
            $endgroup$
            – Tanner Swett
            Nov 12 '18 at 3:02






          • 4




            $begingroup$
            @TannerSwett - that's correct. It's not a "physical device".
            $endgroup$
            – Fattie
            Nov 12 '18 at 3:20















          42












          $begingroup$

          A rubber engine is not to be confused with a rubber motor (a rubber band which is twisted in order to store energy which can be released when the rubber band untwists. This type of engine is good for short energy bursts in small model airplanes).



          A rubber engine is an engine deck (tables of engine data) which can be scaled according to your needs. In a way, you stretch one parameter of the data like a rubber band, and all other parameters change accordingly. In most cases, you adjust thrust to your needs and the scaled engine deck will produce mass, size and fuel consumption for the most likely actual engine with the given thrust. This is very helpful in the initial stages of engine design when you search for the smallest possible airframe to fulfil given mission requirements.






          share|improve this answer









          $endgroup$








          • 8




            $begingroup$
            So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
            $endgroup$
            – Tanner Swett
            Nov 12 '18 at 3:02






          • 4




            $begingroup$
            @TannerSwett - that's correct. It's not a "physical device".
            $endgroup$
            – Fattie
            Nov 12 '18 at 3:20













          42












          42








          42





          $begingroup$

          A rubber engine is not to be confused with a rubber motor (a rubber band which is twisted in order to store energy which can be released when the rubber band untwists. This type of engine is good for short energy bursts in small model airplanes).



          A rubber engine is an engine deck (tables of engine data) which can be scaled according to your needs. In a way, you stretch one parameter of the data like a rubber band, and all other parameters change accordingly. In most cases, you adjust thrust to your needs and the scaled engine deck will produce mass, size and fuel consumption for the most likely actual engine with the given thrust. This is very helpful in the initial stages of engine design when you search for the smallest possible airframe to fulfil given mission requirements.






          share|improve this answer









          $endgroup$



          A rubber engine is not to be confused with a rubber motor (a rubber band which is twisted in order to store energy which can be released when the rubber band untwists. This type of engine is good for short energy bursts in small model airplanes).



          A rubber engine is an engine deck (tables of engine data) which can be scaled according to your needs. In a way, you stretch one parameter of the data like a rubber band, and all other parameters change accordingly. In most cases, you adjust thrust to your needs and the scaled engine deck will produce mass, size and fuel consumption for the most likely actual engine with the given thrust. This is very helpful in the initial stages of engine design when you search for the smallest possible airframe to fulfil given mission requirements.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 11 '18 at 16:49









          Peter KämpfPeter Kämpf

          158k11399642




          158k11399642







          • 8




            $begingroup$
            So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
            $endgroup$
            – Tanner Swett
            Nov 12 '18 at 3:02






          • 4




            $begingroup$
            @TannerSwett - that's correct. It's not a "physical device".
            $endgroup$
            – Fattie
            Nov 12 '18 at 3:20












          • 8




            $begingroup$
            So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
            $endgroup$
            – Tanner Swett
            Nov 12 '18 at 3:02






          • 4




            $begingroup$
            @TannerSwett - that's correct. It's not a "physical device".
            $endgroup$
            – Fattie
            Nov 12 '18 at 3:20







          8




          8




          $begingroup$
          So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
          $endgroup$
          – Tanner Swett
          Nov 12 '18 at 3:02




          $begingroup$
          So, just to make sure I understand correctly, a "rubber engine" is a particular type of data table?
          $endgroup$
          – Tanner Swett
          Nov 12 '18 at 3:02




          4




          4




          $begingroup$
          @TannerSwett - that's correct. It's not a "physical device".
          $endgroup$
          – Fattie
          Nov 12 '18 at 3:20




          $begingroup$
          @TannerSwett - that's correct. It's not a "physical device".
          $endgroup$
          – Fattie
          Nov 12 '18 at 3:20











          18












          $begingroup$

          I intended to make this a comment on Peter Kämpf's answer, but don't have enough reputation.



          In my engineering education, a "rubber engine" referred to an engine with variable parameters. A "fixed engine" referred to a specific engine with well-defined parameters, for example "Lycoming O-235-F1." In general, you use a rubber engine in aircraft design when you know generally what type of aircraft you're working on, e.g. a single engine piston-propeller or a multi-engine turboprop, and you just need values that are "good enough" without restricting your design to a specific model. Once you have an idea of what the aircraft's parameters are going to be, you can select a specific engine model and modify the rest of the design to work with the newly-restricted engine.



          It's not as restrictive of a definition as a type of data table; it can be as simple as having single numbers for power, fuel consumption, weight, etc.






          share|improve this answer









          $endgroup$








          • 5




            $begingroup$
            Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
            $endgroup$
            – Nelson
            Nov 12 '18 at 6:05










          • $begingroup$
            "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
            $endgroup$
            – Carl Witthoft
            Nov 12 '18 at 16:21










          • $begingroup$
            @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
            $endgroup$
            – zaen
            Nov 12 '18 at 18:31















          18












          $begingroup$

          I intended to make this a comment on Peter Kämpf's answer, but don't have enough reputation.



          In my engineering education, a "rubber engine" referred to an engine with variable parameters. A "fixed engine" referred to a specific engine with well-defined parameters, for example "Lycoming O-235-F1." In general, you use a rubber engine in aircraft design when you know generally what type of aircraft you're working on, e.g. a single engine piston-propeller or a multi-engine turboprop, and you just need values that are "good enough" without restricting your design to a specific model. Once you have an idea of what the aircraft's parameters are going to be, you can select a specific engine model and modify the rest of the design to work with the newly-restricted engine.



          It's not as restrictive of a definition as a type of data table; it can be as simple as having single numbers for power, fuel consumption, weight, etc.






          share|improve this answer









          $endgroup$








          • 5




            $begingroup$
            Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
            $endgroup$
            – Nelson
            Nov 12 '18 at 6:05










          • $begingroup$
            "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
            $endgroup$
            – Carl Witthoft
            Nov 12 '18 at 16:21










          • $begingroup$
            @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
            $endgroup$
            – zaen
            Nov 12 '18 at 18:31













          18












          18








          18





          $begingroup$

          I intended to make this a comment on Peter Kämpf's answer, but don't have enough reputation.



          In my engineering education, a "rubber engine" referred to an engine with variable parameters. A "fixed engine" referred to a specific engine with well-defined parameters, for example "Lycoming O-235-F1." In general, you use a rubber engine in aircraft design when you know generally what type of aircraft you're working on, e.g. a single engine piston-propeller or a multi-engine turboprop, and you just need values that are "good enough" without restricting your design to a specific model. Once you have an idea of what the aircraft's parameters are going to be, you can select a specific engine model and modify the rest of the design to work with the newly-restricted engine.



          It's not as restrictive of a definition as a type of data table; it can be as simple as having single numbers for power, fuel consumption, weight, etc.






          share|improve this answer









          $endgroup$



          I intended to make this a comment on Peter Kämpf's answer, but don't have enough reputation.



          In my engineering education, a "rubber engine" referred to an engine with variable parameters. A "fixed engine" referred to a specific engine with well-defined parameters, for example "Lycoming O-235-F1." In general, you use a rubber engine in aircraft design when you know generally what type of aircraft you're working on, e.g. a single engine piston-propeller or a multi-engine turboprop, and you just need values that are "good enough" without restricting your design to a specific model. Once you have an idea of what the aircraft's parameters are going to be, you can select a specific engine model and modify the rest of the design to work with the newly-restricted engine.



          It's not as restrictive of a definition as a type of data table; it can be as simple as having single numbers for power, fuel consumption, weight, etc.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 12 '18 at 5:28









          zaenzaen

          3414




          3414







          • 5




            $begingroup$
            Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
            $endgroup$
            – Nelson
            Nov 12 '18 at 6:05










          • $begingroup$
            "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
            $endgroup$
            – Carl Witthoft
            Nov 12 '18 at 16:21










          • $begingroup$
            @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
            $endgroup$
            – zaen
            Nov 12 '18 at 18:31












          • 5




            $begingroup$
            Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
            $endgroup$
            – Nelson
            Nov 12 '18 at 6:05










          • $begingroup$
            "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
            $endgroup$
            – Carl Witthoft
            Nov 12 '18 at 16:21










          • $begingroup$
            @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
            $endgroup$
            – zaen
            Nov 12 '18 at 18:31







          5




          5




          $begingroup$
          Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
          $endgroup$
          – Nelson
          Nov 12 '18 at 6:05




          $begingroup$
          Basically a "rubber engine" is a concept. It's the idea that your plane has an engine, but it doesn't have locked-in specs.
          $endgroup$
          – Nelson
          Nov 12 '18 at 6:05












          $begingroup$
          "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
          $endgroup$
          – Carl Witthoft
          Nov 12 '18 at 16:21




          $begingroup$
          "Single numbers" can be viewed as a (small) table, so Peter's answer still applies.
          $endgroup$
          – Carl Witthoft
          Nov 12 '18 at 16:21












          $begingroup$
          @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
          $endgroup$
          – zaen
          Nov 12 '18 at 18:31




          $begingroup$
          @CarlWitthoft Yes, Peter's answer does still apply, I only wanted to point out that one doesn't need to generate/have "tables of engine data" (i.e. more than one set of numbers) to employ the rubber engine concept. Additionally, single parameters can be modified without having "all other parameters change accordingly." While scaling the other parameters might be a good idea, ultimately it's up to the designer to keep the engine specifications reasonable. Peter's answer is correct, but in my opinion might convey too strict of a definition of what the rubber engine concept is intended to be.
          $endgroup$
          – zaen
          Nov 12 '18 at 18:31

















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